view docs/man3/SDL_VideoModeOK.3 @ 1550:31c2b8e4885e

Fixed bug #166 From the autoconf obsolete macros documentation: Macro: AC_CANONICAL_SYSTEM Determine the system type and set output variables to the names of the canonical system types. See section Getting the Canonical System Type, for details about the variables this macro sets. The user is encouraged to use either AC_CANONICAL_BUILD, or AC_CANONICAL_HOST, or AC_CANONICAL_TARGET, depending on the needs. Using AC_CANONICAL_TARGET is enough to run the two other macros. From the documentation for the canonical environments: case $target in i386-*-mach* | i386-*-gnu*) obj_format=aout emulation=mach bfd_gas=yes ;; i960-*-bout) obj_format=bout ;; esac Note that the above example uses $target because it's taken from a tool which can be built on some architecture ($build), run on another ($host), but yet handle data for a third architecture ($target). Such tools are usually part of a compiler suite, they generate code for a specific $target. However $target should be meaningless for most packages. If you want to base a decision on the system where your program will be run, make sure you use the $host variable.
author Sam Lantinga <slouken@libsdl.org>
date Sun, 19 Mar 2006 05:27:22 +0000
parents e5bc29de3f0a
children 546f7c1eb755
line wrap: on
line source

.TH "SDL_VideoModeOK" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" 
.SH "NAME"
SDL_VideoModeOK\- Check to see if a particular video mode is supported\&.
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
.sp
\fBint \fBSDL_VideoModeOK\fP\fR(\fBint width, int height, int bpp, Uint32 flags\fR);
.SH "DESCRIPTION"
.PP
\fBSDL_VideoModeOK\fP returns \fB0\fR if the requested mode is not supported under any bit depth, or returns the bits-per-pixel of the closest available mode with the given width, height and requested \fIsurface\fR flags (see \fI\fBSDL_SetVideoMode\fP\fR)\&.
.PP
The bits-per-pixel value returned is only a suggested mode\&. You can usually request and bpp you want when \fIsetting\fR the video mode and SDL will emulate that color depth with a shadow video surface\&.
.PP
The arguments to \fBSDL_VideoModeOK\fP are the same ones you would pass to \fISDL_SetVideoMode\fR
.SH "EXAMPLE"
.PP
.nf
\f(CWSDL_Surface *screen;
Uint32 bpp;
\&.
\&.
\&.
printf("Checking mode 640x480@16bpp\&.
");
bpp=SDL_VideoModeOK(640, 480, 16, SDL_HWSURFACE);

if(!bpp){
  printf("Mode not available\&.
");
  exit(-1);
}

printf("SDL Recommends 640x480@%dbpp\&.
", bpp);
screen=SDL_SetVideoMode(640, 480, bpp, SDL_HWSURFACE);
\&.
\&.\fR
.fi
.PP
.SH "SEE ALSO"
.PP
\fI\fBSDL_SetVideoMode\fP\fR, \fI\fBSDL_GetVideoInfo\fP\fR
...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01