Mercurial > sdl-ios-xcode
view src/video/fbcon-1.3/SDL_fbvideo.c @ 3158:30f3b987fec3 gsoc2009_ps3
created env (fbcon-1.3) and added basic files
author | Martin Lowinski <martin@goldtopf.org> |
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date | Sat, 07 Nov 2009 11:35:19 +0000 |
parents | |
children | 2632b7453516 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2009 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" /* SDL fbcon video driver implementation based on dummy, ps3 video driver * and sourcecode of the fbcon implementation in sdl-1.2 * * Initial work by Ryan C. Gordon (icculus@icculus.org). A good portion * of this was cut-and-pasted from Stephane Peter's work in the AAlib * SDL video driver. Renamed to "DUMMY" by Sam Lantinga. */ #include "SDL_video.h" #include "../SDL_sysvideo.h" #include "SDL_fbvideo.h" #include "SDL_fbevents_c.h" #include "SDL_fbrender_c.h" #include "SDL_fbmodes_c.h" #include <stdio.h> #include <fcntl.h> #include <unistd.h> #include <sys/ioctl.h> #include <sys/mman.h> #ifndef HAVE_GETPAGESIZE #include <asm/page.h> /* For definition of PAGE_SIZE */ #endif #include <linux/vt.h> #define FBVID_DRIVER_NAME "fbcon" /* Initialization/Query functions */ static int FB_VideoInit(_THIS); static int FB_SetDisplayMode(_THIS, SDL_DisplayMode * mode); static void FB_VideoQuit(_THIS); /* bootstrap functions */ static int FB_Available(void) { deprintf(1, "+FB_Available()\n"); const char *envr = SDL_getenv("SDL_VIDEODRIVER"); if ((envr) && (SDL_strcmp(envr, FBVID_DRIVER_NAME) == 0)) { return (1); } int console = -1; /* Added check for /fb/0 (devfs) */ /* but - use environment variable first... if it fails, still check defaults */ int idx = 0; const char *SDL_fbdevs[4] = { NULL, "/dev/fb0", "/dev/fb/0", NULL }; SDL_fbdevs[0] = SDL_getenv("SDL_FBDEV"); if (!SDL_fbdevs[0]) { idx++; } for (; SDL_fbdevs[idx]; idx++) { console = open(SDL_fbdevs[idx], O_RDWR, 0); if (console >= 0) { close(console); break; } } deprintf(1, "-FB_Available()\n"); return (console >= 0); } static void FB_DeleteDevice(SDL_VideoDevice * device) { deprintf(1, "+FB_DeleteDevice()\n"); SDL_free(device->driverdata); SDL_free(device); deprintf(1, "-FB_DeleteDevice()\n"); } static SDL_VideoDevice * FB_CreateDevice(int devindex) { deprintf(1, "+FB_CreateDevice()\n"); SDL_VideoDevice *device; SDL_VideoData *data; /* Initialize all variables that we clean on shutdown */ device = (SDL_VideoDevice *) SDL_calloc(1, sizeof(SDL_VideoDevice)); if (!device) { SDL_OutOfMemory(); if (device) { SDL_free(device); } return (0); } data = (struct SDL_VideoData *) SDL_calloc(1, sizeof(SDL_VideoData)); if (!data) { SDL_OutOfMemory(); SDL_free(device); return (0); } device->driverdata = data; /* Set the function pointers */ device->VideoInit = FB_VideoInit; device->VideoQuit = FB_VideoQuit; device->SetDisplayMode = FB_SetDisplayMode; device->PumpEvents = FB_PumpEvents; device->free = FB_DeleteDevice; deprintf(1, "-FB_CreateDevice()\n"); return device; } VideoBootStrap FB_bootstrap = { FBVID_DRIVER_NAME, "Linux framebuffer video driver", FB_Available, FB_CreateDevice }; int FB_VideoInit(_THIS) { deprintf(1, "+FB_VideoInit()\n"); SDL_VideoData *data = (SDL_VideoData *) _this->driverdata; SDL_DisplayMode mode; struct fb_fix_screeninfo finfo; const char *SDL_fbdev; /* Initialize the library */ SDL_fbdev = SDL_getenv("SDL_FBDEV"); if (SDL_fbdev == NULL) { SDL_fbdev = "/dev/fb0"; } data->console_fd = open(SDL_fbdev, O_RDWR, 0); if (data->console_fd < 0) { SDL_SetError("Unable to open %s", SDL_fbdev); return -1; } #if !SDL_THREADS_DISABLED /* Create the hardware surface lock mutex */ data->hw_lock = SDL_CreateMutex(); if (data->hw_lock == NULL) { SDL_SetError("Unable to create lock mutex"); FB_VideoQuit(_this); return -1; } #endif /* Get the type of video hardware */ if (ioctl(data->console_fd, FBIOGET_FSCREENINFO, &finfo) < 0) { SDL_SetError("Couldn't get console hardware info"); FB_VideoQuit(_this); return -1; } /* Use a fake 32-bpp desktop mode */ mode.format = SDL_PIXELFORMAT_RGB888; mode.w = 1024; mode.h = 768; mode.refresh_rate = 0; mode.driverdata = NULL; SDL_AddBasicVideoDisplay(&mode); SDL_AddRenderDriver(0, &SDL_FB_RenderDriver); SDL_zero(mode); SDL_AddDisplayMode(0, &mode); /* We're done! */ deprintf(1, "-FB_VideoInit()\n"); return 0; } static int FB_SetDisplayMode(_THIS, SDL_DisplayMode * mode) { deprintf(1, "+FB_SetDisplayMode()\n"); deprintf(1, "-FB_SetDisplayMode()\n"); return 0; } void FB_VideoQuit(_THIS) { deprintf(1, "+FB_VideoQuit()\n"); deprintf(1, "-FB_VideoQuit()\n"); }