Mercurial > sdl-ios-xcode
view src/video/wincommon/SDL_lowvideo.h @ 1211:304d8dd6a989
To: sdl@libsdl.org
From: Christian Walther <cwalther@gmx.ch>
Date: Wed, 28 Dec 2005 12:13:20 +0100
Subject: [SDL] Fix for opening documents on Mac OS X < 10.4
The current code in SDLMain.m that transforms documents opened from the
Finder into command-line arguments (introduced in revision 1.14,
2005-08-11) uses the methods -[NSString lengthOfBytesUsingEncoding:] and
-[NSString getCString:maxLength:encoding:], which are only available in
Mac OS X 10.4.
Compiling this code on 10.3 produces warnings, and running it (i.e.
starting an SDL application by opening a document) leads to weird
behavior which I didn't investigate in detail ("*** -[NSCFString
lengthOfBytesUsingEncoding:]: selector not recognized" is printed to the
console log, and the SDL window never opens).
The attached patch removes the offending calls and uses -[NSString
UTF8String] instead, which is available everywhere. Tested on 10.3.9,
and I see no reason why it shouldn't also work on 10.2 and 10.4.
Two further comments:
* The comment above the -[SDLMain application: openFile:] implementation
says "You need to have a CFBundleDocumentsType section in your
Info.plist to get this message, apparently." This is not the case in my
experience - it worked just fine with a hand-built bare-bones
application consisting only of Test.app/Contents/MacOS/test, without any
Info.plist (although you have to press the option and command keys for
such an application to accept a dragged file).
* I took the liberty of cleaning up another area of SDLMain.m: I changed
"CustomApplicationMain (argc, argv)" to "CustomApplicationMain (int
argc, char **argv)". This avoids the "type of `argv' defaults to `int'"
warnings, and I'm not sure if leaving out the types could cause problems
on platforms where an int and a char** aren't of the same size.
-Christian
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Sun, 01 Jan 2006 23:45:52 +0000 |
parents | 31fa08b36380 |
children | 86d0d01290ea |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2004 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #ifdef SAVE_RCSID static char rcsid = "@(#) $Id$"; #endif #ifndef _SDL_lowvideo_h #define _SDL_lowvideo_h #include <windows.h> #include "SDL_sysvideo.h" /* Hidden "this" pointer for the video functions */ #define _THIS SDL_VideoDevice *this #define WINDIB_FULLSCREEN() \ ( \ SDL_VideoSurface && \ ((SDL_VideoSurface->flags & SDL_FULLSCREEN) == SDL_FULLSCREEN) && \ (((SDL_VideoSurface->flags & SDL_OPENGL ) == SDL_OPENGL ) || \ (strcmp(this->name, "windib") == 0)) \ ) #define DDRAW_FULLSCREEN() \ ( \ SDL_VideoSurface && \ ((SDL_VideoSurface->flags & SDL_FULLSCREEN) == SDL_FULLSCREEN) && \ ((SDL_VideoSurface->flags & SDL_OPENGL ) != SDL_OPENGL ) && \ (strcmp(this->name, "directx") == 0) \ ) #define DINPUT_FULLSCREEN() DDRAW_FULLSCREEN() /* The main window -- and a function to set it for the audio */ #ifdef _WIN32_WCE extern LPWSTR SDL_Appname; #else extern LPSTR SDL_Appname; #endif extern HINSTANCE SDL_Instance; extern HWND SDL_Window; extern const char *SDL_windowid; /* Variables and functions exported to other parts of the native video subsystem (SDL_sysevents.c) */ /* Called by windows message loop when system palette is available */ extern void (*WIN_RealizePalette)(_THIS); /* Called by windows message loop when the system palette changes */ extern void (*WIN_PaletteChanged)(_THIS, HWND window); /* Called by windows message loop when a portion of the screen needs update */ extern void (*WIN_WinPAINT)(_THIS, HDC hdc); /* Called by windows message loop when the message isn't handled */ extern LONG (*HandleMessage)(_THIS, HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam); /* The window cursor (from SDL_sysmouse.c) */ extern HCURSOR SDL_hcursor; /* The bounds of the window in screen coordinates */ extern RECT SDL_bounds; /* The position of the window in windowed mode */ extern int SDL_windowX; extern int SDL_windowY; /* Flag -- SDL is performing a resize, rather than the user */ extern int SDL_resizing; /* Flag -- the mouse is in relative motion mode */ extern int mouse_relative; /* The GDI fullscreen mode currently active */ #ifndef NO_CHANGEDISPLAYSETTINGS extern DEVMODE SDL_fullscreen_mode; #endif /* The system gamma ramp for GDI modes */ extern WORD *gamma_saved; /* This is really from SDL_dx5audio.c */ extern void DX5_SoundFocus(HWND window); /* DJM: This is really from SDL_sysevents.c, we need it in GDL_CreateWindow as well */ LONG CALLBACK WinMessage(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam); #endif /* SDL_lowvideo_h */