view src/joystick/SDL_sysjoystick.h @ 1211:304d8dd6a989

To: sdl@libsdl.org From: Christian Walther <cwalther@gmx.ch> Date: Wed, 28 Dec 2005 12:13:20 +0100 Subject: [SDL] Fix for opening documents on Mac OS X < 10.4 The current code in SDLMain.m that transforms documents opened from the Finder into command-line arguments (introduced in revision 1.14, 2005-08-11) uses the methods -[NSString lengthOfBytesUsingEncoding:] and -[NSString getCString:maxLength:encoding:], which are only available in Mac OS X 10.4. Compiling this code on 10.3 produces warnings, and running it (i.e. starting an SDL application by opening a document) leads to weird behavior which I didn't investigate in detail ("*** -[NSCFString lengthOfBytesUsingEncoding:]: selector not recognized" is printed to the console log, and the SDL window never opens). The attached patch removes the offending calls and uses -[NSString UTF8String] instead, which is available everywhere. Tested on 10.3.9, and I see no reason why it shouldn't also work on 10.2 and 10.4. Two further comments: * The comment above the -[SDLMain application: openFile:] implementation says "You need to have a CFBundleDocumentsType section in your Info.plist to get this message, apparently." This is not the case in my experience - it worked just fine with a hand-built bare-bones application consisting only of Test.app/Contents/MacOS/test, without any Info.plist (although you have to press the option and command keys for such an application to accept a dragged file). * I took the liberty of cleaning up another area of SDLMain.m: I changed "CustomApplicationMain (argc, argv)" to "CustomApplicationMain (int argc, char **argv)". This avoids the "type of `argv' defaults to `int'" warnings, and I'm not sure if leaving out the types could cause problems on platforms where an int and a char** aren't of the same size. -Christian
author Ryan C. Gordon <icculus@icculus.org>
date Sun, 01 Jan 2006 23:45:52 +0000
parents b8d311d90021
children c9b51268668f
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2004 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    slouken@libsdl.org
*/

#ifdef SAVE_RCSID
static char rcsid =
 "@(#) $Id$";
#endif

/* This is the system specific header for the SDL joystick API */

#include "SDL_joystick.h"

/* The SDL joystick structure */
struct _SDL_Joystick {
	Uint8 index;		/* Device index */
	const char *name;	/* Joystick name - system dependent */

	int naxes;		/* Number of axis controls on the joystick */
	Sint16 *axes;		/* Current axis states */

	int nhats;		/* Number of hats on the joystick */
	Uint8 *hats;		/* Current hat states */
	
	int nballs;		/* Number of trackballs on the joystick */
	struct balldelta {
		int dx;
		int dy;
	} *balls;		/* Current ball motion deltas */
	
	int nbuttons;		/* Number of buttons on the joystick */
	Uint8 *buttons;		/* Current button states */
	
	struct joystick_hwdata *hwdata;	/* Driver dependent information */

	int ref_count;		/* Reference count for multiple opens */
};

/* Function to scan the system for joysticks.
 * Joystick 0 should be the system default joystick.
 * This function should return the number of available joysticks, or -1
 * on an unrecoverable fatal error.
 */
extern int SDL_SYS_JoystickInit(void);

/* Function to get the device-dependent name of a joystick */
extern const char *SDL_SYS_JoystickName(int index);

/* Function to open a joystick for use.
   The joystick to open is specified by the index field of the joystick.
   This should fill the nbuttons and naxes fields of the joystick structure.
   It returns 0, or -1 if there is an error.
 */
extern int SDL_SYS_JoystickOpen(SDL_Joystick *joystick);

/* Function to update the state of a joystick - called as a device poll.
 * This function shouldn't update the joystick structure directly,
 * but instead should call SDL_PrivateJoystick*() to deliver events
 * and update joystick device state.
 */
extern void SDL_SYS_JoystickUpdate(SDL_Joystick *joystick);

/* Function to close a joystick after use */
extern void SDL_SYS_JoystickClose(SDL_Joystick *joystick);

/* Function to perform any system-specific joystick related cleanup */
extern void SDL_SYS_JoystickQuit(void);