Mercurial > sdl-ios-xcode
view src/video/windx5/SDL_dx5yuv.c @ 821:30168104389f
Date: Sat, 14 Feb 2004 14:52:40 +0200
From: "Mike Gorchak"
Subject: Batch of the QNX6 fixes for the SDL
1. Updated readme.QNX
2. Fixed crashes during intensive window updating under fast machines (got over 200 rectangles for update).
3. Fixed double-buffered fullscreen modes, now it works as needed.
4. Fixed Photon detection algorithm.
5. Fixed HWSURFACE update function.
6. Added SDL_PHOTON_FULLSCREEN_REFRESH environment variable support for control refresh rates under Photon.
7. Added 640x400 fullscreen mode emulation via 640x480 (if videodriver not supports original 640x400 mode of course) shifted by 40 vertical pixels from begin, to center it. It's needed for some old DOS games which ran in doubled 320x200 mode.
8. Added available video ram amount support.
8. Added hardware surface allocation/deallocation support if current videomode and videodriver supports it.
9. Added hardware filling support.
10. Added hardware blits support (simple and colorkeyed).
And I've added to testvidinfo test color-keyed blits benchmark (maybe need to add alpha blits benchmark too ?). Currently Photon not supporting any alpha hardware blittings (all drivers lack of alpha blitting code support, only software alpha blitting exist in photon, which is hundreds times slowest than the SDL's one). So I've not added the alpha support. I suppose new QNX 6.3 will have the hardware alpha support, so when it will be done, I'll add alpha support.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sat, 14 Feb 2004 20:22:21 +0000 |
parents | e06ec825242d |
children | c9b51268668f |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2004 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #ifdef SAVE_RCSID static char rcsid = "@(#) $Id$"; #endif /* This is the DirectDraw implementation of YUV video overlays */ #include <stdlib.h> #include <string.h> #include "SDL_error.h" #include "SDL_video.h" #include "SDL_dx5yuv_c.h" #include "SDL_yuvfuncs.h" //#define USE_DIRECTX_OVERLAY /* The functions used to manipulate software video overlays */ static struct private_yuvhwfuncs dx5_yuvfuncs = { DX5_LockYUVOverlay, DX5_UnlockYUVOverlay, DX5_DisplayYUVOverlay, DX5_FreeYUVOverlay }; struct private_yuvhwdata { LPDIRECTDRAWSURFACE3 surface; /* These are just so we don't have to allocate them separately */ Uint16 pitches[3]; Uint8 *planes[3]; }; static LPDIRECTDRAWSURFACE3 CreateYUVSurface(_THIS, int width, int height, Uint32 format) { HRESULT result; LPDIRECTDRAWSURFACE dd_surface1; LPDIRECTDRAWSURFACE3 dd_surface3; DDSURFACEDESC ddsd; /* Set up the surface description */ memset(&ddsd, 0, sizeof(ddsd)); ddsd.dwSize = sizeof(ddsd); ddsd.dwFlags = (DDSD_WIDTH|DDSD_HEIGHT|DDSD_CAPS|DDSD_PIXELFORMAT); ddsd.dwWidth = width; ddsd.dwHeight= height; #ifdef USE_DIRECTX_OVERLAY ddsd.ddsCaps.dwCaps = (DDSCAPS_OVERLAY|DDSCAPS_VIDEOMEMORY); #else ddsd.ddsCaps.dwCaps = (DDSCAPS_OFFSCREENPLAIN|DDSCAPS_VIDEOMEMORY); #endif ddsd.ddpfPixelFormat.dwSize = sizeof(ddsd.ddpfPixelFormat); ddsd.ddpfPixelFormat.dwFlags = DDPF_FOURCC; ddsd.ddpfPixelFormat.dwFourCC = format; /* Create the DirectDraw video surface */ result = IDirectDraw2_CreateSurface(ddraw2, &ddsd, &dd_surface1, NULL); if ( result != DD_OK ) { SetDDerror("DirectDraw2::CreateSurface", result); return(NULL); } result = IDirectDrawSurface_QueryInterface(dd_surface1, &IID_IDirectDrawSurface3, (LPVOID *)&dd_surface3); IDirectDrawSurface_Release(dd_surface1); if ( result != DD_OK ) { SetDDerror("DirectDrawSurface::QueryInterface", result); return(NULL); } /* Make sure the surface format was set properly */ memset(&ddsd, 0, sizeof(ddsd)); ddsd.dwSize = sizeof(ddsd); result = IDirectDrawSurface3_Lock(dd_surface3, NULL, &ddsd, DDLOCK_NOSYSLOCK, NULL); if ( result != DD_OK ) { SetDDerror("DirectDrawSurface3::Lock", result); IDirectDrawSurface_Release(dd_surface3); return(NULL); } IDirectDrawSurface3_Unlock(dd_surface3, NULL); if ( !(ddsd.ddpfPixelFormat.dwFlags & DDPF_FOURCC) || (ddsd.ddpfPixelFormat.dwFourCC != format) ) { SDL_SetError("DDraw didn't use requested FourCC format"); IDirectDrawSurface_Release(dd_surface3); return(NULL); } /* We're ready to go! */ return(dd_surface3); } #ifdef DEBUG_YUV static char *PrintFOURCC(Uint32 code) { static char buf[5]; buf[3] = code >> 24; buf[2] = (code >> 16) & 0xFF; buf[1] = (code >> 8) & 0xFF; buf[0] = (code & 0xFF); return(buf); } #endif SDL_Overlay *DX5_CreateYUVOverlay(_THIS, int width, int height, Uint32 format, SDL_Surface *display) { SDL_Overlay *overlay; struct private_yuvhwdata *hwdata; #ifdef DEBUG_YUV DWORD numcodes; DWORD *codes; printf("FOURCC format requested: 0x%x\n", PrintFOURCC(format)); IDirectDraw2_GetFourCCCodes(ddraw2, &numcodes, NULL); if ( numcodes ) { DWORD i; codes = malloc(numcodes*sizeof(*codes)); if ( codes ) { IDirectDraw2_GetFourCCCodes(ddraw2, &numcodes, codes); for ( i=0; i<numcodes; ++i ) { fprintf(stderr, "Code %d: 0x%x\n", i, PrintFOURCC(codes[i])); } free(codes); } } else { fprintf(stderr, "No FOURCC codes supported\n"); } #endif /* Create the overlay structure */ overlay = (SDL_Overlay *)malloc(sizeof *overlay); if ( overlay == NULL ) { SDL_OutOfMemory(); return(NULL); } memset(overlay, 0, (sizeof *overlay)); /* Fill in the basic members */ overlay->format = format; overlay->w = width; overlay->h = height; /* Set up the YUV surface function structure */ overlay->hwfuncs = &dx5_yuvfuncs; /* Create the pixel data and lookup tables */ hwdata = (struct private_yuvhwdata *)malloc(sizeof *hwdata); overlay->hwdata = hwdata; if ( hwdata == NULL ) { SDL_OutOfMemory(); SDL_FreeYUVOverlay(overlay); return(NULL); } hwdata->surface = CreateYUVSurface(this, width, height, format); if ( hwdata->surface == NULL ) { SDL_FreeYUVOverlay(overlay); return(NULL); } overlay->hw_overlay = 1; /* Set up the plane pointers */ overlay->pitches = hwdata->pitches; overlay->pixels = hwdata->planes; switch (format) { case SDL_YV12_OVERLAY: case SDL_IYUV_OVERLAY: overlay->planes = 3; break; default: overlay->planes = 1; break; } /* We're all done.. */ return(overlay); } int DX5_LockYUVOverlay(_THIS, SDL_Overlay *overlay) { HRESULT result; LPDIRECTDRAWSURFACE3 surface; DDSURFACEDESC ddsd; surface = overlay->hwdata->surface; memset(&ddsd, 0, sizeof(ddsd)); ddsd.dwSize = sizeof(ddsd); result = IDirectDrawSurface3_Lock(surface, NULL, &ddsd, DDLOCK_NOSYSLOCK, NULL); if ( result == DDERR_SURFACELOST ) { result = IDirectDrawSurface3_Restore(surface); result = IDirectDrawSurface3_Lock(surface, NULL, &ddsd, (DDLOCK_NOSYSLOCK|DDLOCK_WAIT), NULL); } if ( result != DD_OK ) { SetDDerror("DirectDrawSurface3::Lock", result); return(-1); } /* Find the pitch and offset values for the overlay */ #if defined(NONAMELESSUNION) overlay->pitches[0] = (Uint16)ddsd.u1.lPitch; #else overlay->pitches[0] = (Uint16)ddsd.lPitch; #endif overlay->pixels[0] = (Uint8 *)ddsd.lpSurface; switch (overlay->format) { case SDL_YV12_OVERLAY: case SDL_IYUV_OVERLAY: /* Add the two extra planes */ overlay->pitches[1] = overlay->pitches[0] / 2; overlay->pitches[2] = overlay->pitches[0] / 2; overlay->pixels[1] = overlay->pixels[0] + overlay->pitches[0] * overlay->h; overlay->pixels[2] = overlay->pixels[1] + overlay->pitches[1] * overlay->h / 2; break; default: /* Only one plane, no worries */ break; } return(0); } void DX5_UnlockYUVOverlay(_THIS, SDL_Overlay *overlay) { LPDIRECTDRAWSURFACE3 surface; surface = overlay->hwdata->surface; IDirectDrawSurface3_Unlock(surface, NULL); } int DX5_DisplayYUVOverlay(_THIS, SDL_Overlay *overlay, SDL_Rect *dstrect) { HRESULT result; LPDIRECTDRAWSURFACE3 surface; RECT src, dst; surface = overlay->hwdata->surface; src.top = 0; src.bottom = overlay->h; src.left = 0; src.right = overlay->w; dst.top = SDL_bounds.top+dstrect->y; dst.left = SDL_bounds.left+dstrect->x; dst.bottom = dst.top+dstrect->h; dst.right = dst.left+dstrect->w; #ifdef USE_DIRECTX_OVERLAY result = IDirectDrawSurface3_UpdateOverlay(surface, &src, SDL_primary, &dst, DDOVER_SHOW, NULL); if ( result != DD_OK ) { SetDDerror("DirectDrawSurface3::UpdateOverlay", result); return(-1); } #else result = IDirectDrawSurface3_Blt(SDL_primary, &dst, surface, &src, DDBLT_WAIT, NULL); if ( result != DD_OK ) { SetDDerror("DirectDrawSurface3::Blt", result); return(-1); } #endif return(0); } void DX5_FreeYUVOverlay(_THIS, SDL_Overlay *overlay) { struct private_yuvhwdata *hwdata; hwdata = overlay->hwdata; if ( hwdata ) { if ( hwdata->surface ) { IDirectDrawSurface_Release(hwdata->surface); } free(hwdata); } }