Mercurial > sdl-ios-xcode
view src/video/riscos/SDL_wimppoll.c @ 821:30168104389f
Date: Sat, 14 Feb 2004 14:52:40 +0200
From: "Mike Gorchak"
Subject: Batch of the QNX6 fixes for the SDL
1. Updated readme.QNX
2. Fixed crashes during intensive window updating under fast machines (got over 200 rectangles for update).
3. Fixed double-buffered fullscreen modes, now it works as needed.
4. Fixed Photon detection algorithm.
5. Fixed HWSURFACE update function.
6. Added SDL_PHOTON_FULLSCREEN_REFRESH environment variable support for control refresh rates under Photon.
7. Added 640x400 fullscreen mode emulation via 640x480 (if videodriver not supports original 640x400 mode of course) shifted by 40 vertical pixels from begin, to center it. It's needed for some old DOS games which ran in doubled 320x200 mode.
8. Added available video ram amount support.
8. Added hardware surface allocation/deallocation support if current videomode and videodriver supports it.
9. Added hardware filling support.
10. Added hardware blits support (simple and colorkeyed).
And I've added to testvidinfo test color-keyed blits benchmark (maybe need to add alpha blits benchmark too ?). Currently Photon not supporting any alpha hardware blittings (all drivers lack of alpha blitting code support, only software alpha blitting exist in photon, which is hundreds times slowest than the SDL's one). So I've not added the alpha support. I suppose new QNX 6.3 will have the hardware alpha support, so when it will be done, I'll add alpha support.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 14 Feb 2004 20:22:21 +0000 |
parents | b8d311d90021 |
children | d74fbf56f2f6 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2004 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@devolution.com */ /* File added by Alan Buckley (alan_baa@hotmail.com) for RISCOS compatability 27 March 2003 Implements Pumping of events and WIMP polling */ #include "SDL.h" #include "SDL_syswm.h" #include "SDL_sysevents.h" #include "SDL_events_c.h" #include "SDL_riscosvideo.h" #include "SDL_riscosevents_c.h" #include "SDL_timer_c.h" #include "memory.h" #include "stdlib.h" #include "ctype.h" #include "kernel.h" #include "swis.h" #include "unixlib/os.h" /* Local functions */ void WIMP_Poll(_THIS, int waitTime); void WIMP_SetFocus(int win); /* SDL_riscossprite functions */ void WIMP_PlotSprite(_THIS, int x, int y); void WIMP_ModeChanged(_THIS); void WIMP_PaletteChanged(_THIS); extern void WIMP_PollMouse(_THIS); extern void RISCOS_PollKeyboard(); extern void DRenderer_FillBuffers(); /* Timer running function */ extern void RISCOS_CheckTimer(); /* Mouse cursor handling */ extern void WIMP_ReshowCursor(_THIS); int hasFocus = 0; int mouseInWindow = 0; /* Flag to ensure window is correct size after a mode change */ static int resizeOnOpen = 0; void WIMP_PumpEvents(_THIS) { WIMP_Poll(this, 0); if (hasFocus) RISCOS_PollKeyboard(); if (mouseInWindow) WIMP_PollMouse(this); DRenderer_FillBuffers(); if (SDL_timer_running) RISCOS_CheckTimer(); } void WIMP_Poll(_THIS, int waitTime) { _kernel_swi_regs regs; int message[64]; unsigned int code; int pollMask = 0; int doPoll = 1; int sysEvent; int sdlWindow = this->hidden->window_handle; if (this->PumpEvents != WIMP_PumpEvents) return; if (waitTime > 0) { _kernel_swi(OS_ReadMonotonicTime, ®s, ®s); waitTime += regs.r[0]; } while (doPoll) { if (waitTime <= 0) { regs.r[0] = pollMask; /* Poll Mask */ /* For no wait time mask out null event so we wait until something happens */ if (waitTime < 0) regs.r[0] |= 1; regs.r[1] = (int)message; _kernel_swi(Wimp_Poll, ®s, ®s); } else { regs.r[0] = pollMask; regs.r[1] = (int)message; regs.r[2] = waitTime; _kernel_swi(Wimp_PollIdle, ®s, ®s); } /* Flag to specify if we post a SDL_SysWMEvent */ sysEvent = 0; code = (unsigned int)regs.r[0]; switch(code) { case 0: /* Null Event - drop out for standard processing*/ doPoll = 0; break; case 1: /* Redraw window */ _kernel_swi(Wimp_RedrawWindow, ®s,®s); if (message[0] == sdlWindow) { while (regs.r[0]) { WIMP_PlotSprite(this, message[1], message[2]); _kernel_swi(Wimp_GetRectangle, ®s, ®s); } } else { /* TODO: Currently we just eat them - we may need to pass them on */ while (regs.r[0]) { _kernel_swi(Wimp_GetRectangle, ®s, ®s); } } break; case 2: /* Open window */ if ( resizeOnOpen && message[0] == sdlWindow) { /* Ensure window is correct size */ resizeOnOpen = 0; message[3] = message[1] + (this->screen->w << this->hidden->xeig); message[4] = message[2] + (this->screen->h << this->hidden->yeig); } _kernel_swi(Wimp_OpenWindow, ®s, ®s); break; case 3: /* Close window */ if (message[0] == sdlWindow) { /* Documentation makes it looks as if the following line is correct: ** if (SDL_PrivateQuit() == 1) _kernel_swi(Wimp_CloseWindow, ®s, ®s); ** However some programs don't process this message and so sit there invisibly ** in the background so I just post the quit message and hope the application ** does the correct thing. */ SDL_PrivateQuit(); } else sysEvent = 1; doPoll = 0; break; case 4: /* Pointer_Leaving_Window */ if (message[0] == sdlWindow) { mouseInWindow = 0; //TODO: Lose buttons / dragging /* Reset to default pointer */ regs.r[0] = 106; regs.r[1] = 1; regs.r[2] = 0; _kernel_swi(OS_Byte, ®s, ®s); SDL_PrivateAppActive(0, SDL_APPMOUSEFOCUS); } else sysEvent = 1; break; case 5: /* Pointer_Entering_Window */ if (message[0] == sdlWindow) { mouseInWindow = 1; WIMP_ReshowCursor(this); SDL_PrivateAppActive(1, SDL_APPMOUSEFOCUS); } else sysEvent = 1; break; case 6: /* Mouse_Click */ if (hasFocus == 0) { /* First click gives focus if it's not a menu */ /* we only count non-menu clicks on a window that has the focus */ WIMP_SetFocus(message[3]); } else doPoll = 0; // So PollMouse gets a chance to pick it up break; case 7: /* User_Drag_Box - Used for mouse release */ //TODO: May need to implement this in the future sysEvent = 1; break; case 8: /* Keypressed */ doPoll = 0; /* PollKeyboard should pick it up */ if (message[0] != sdlWindow) sysEvent = 1; /*TODO: May want to always pass F12 etc to the wimp { regs.r[0] = message[6]; _kernel_swi(Wimp_ProcessKey, ®s, ®s); } */ break; case 11: /* Lose Caret */ hasFocus = 0; if (message[0] == sdlWindow) SDL_PrivateAppActive(0, SDL_APPINPUTFOCUS); else sysEvent = 1; break; case 12: /* Gain Caret */ hasFocus = 1; if (message[0] == sdlWindow) SDL_PrivateAppActive(1, SDL_APPINPUTFOCUS); else sysEvent = 1; break; case 17: case 18: sysEvent = 1; /* All messages are passed on */ switch(message[4]) { case 0: /* Quit Event */ /* No choice - have to quit */ SDL_Quit(); exit(0); break; case 8: /* Pre Quit */ SDL_PrivateQuit(); break; case 0x400c1: /* Mode change */ WIMP_ModeChanged(this); resizeOnOpen = 1; break; case 9: /* Palette changed */ WIMP_PaletteChanged(this); break; } break; default: /* Pass unknown events on */ sysEvent = 1; break; } if (sysEvent) { SDL_SysWMmsg wmmsg; SDL_VERSION(&wmmsg.version); wmmsg.eventCode = code; memcpy(wmmsg.pollBlock, message, 64 * sizeof(int)); /* Fall out of polling loop if message is successfully posted */ if (SDL_PrivateSysWMEvent(&wmmsg)) doPoll = 0; } } } /* Set focus to specified window */ void WIMP_SetFocus(int win) { _kernel_swi_regs regs; regs.r[0] = win; regs.r[1] = -1; /* Icon handle */ regs.r[2] = 0; /* X-offset we just put it at position 0 */ regs.r[3] = 0; /* Y-offset as above */ regs.r[4] = 1 << 25; /* Caret is invisible */ regs.r[5] = 0; /* index into string */ _kernel_swi(Wimp_SetCaretPosition, ®s, ®s); } /** Run background task while in a sleep command */ void RISCOS_BackgroundTasks(void) { if (current_video && current_video->hidden->window_handle) { WIMP_Poll(current_video, 0); } /* Keep sound buffers running */ DRenderer_FillBuffers(); if (SDL_timer_running) RISCOS_CheckTimer(); }