Mercurial > sdl-ios-xcode
view src/video/riscos/SDL_riscossprite.c @ 821:30168104389f
Date: Sat, 14 Feb 2004 14:52:40 +0200
From: "Mike Gorchak"
Subject: Batch of the QNX6 fixes for the SDL
1. Updated readme.QNX
2. Fixed crashes during intensive window updating under fast machines (got over 200 rectangles for update).
3. Fixed double-buffered fullscreen modes, now it works as needed.
4. Fixed Photon detection algorithm.
5. Fixed HWSURFACE update function.
6. Added SDL_PHOTON_FULLSCREEN_REFRESH environment variable support for control refresh rates under Photon.
7. Added 640x400 fullscreen mode emulation via 640x480 (if videodriver not supports original 640x400 mode of course) shifted by 40 vertical pixels from begin, to center it. It's needed for some old DOS games which ran in doubled 320x200 mode.
8. Added available video ram amount support.
8. Added hardware surface allocation/deallocation support if current videomode and videodriver supports it.
9. Added hardware filling support.
10. Added hardware blits support (simple and colorkeyed).
And I've added to testvidinfo test color-keyed blits benchmark (maybe need to add alpha blits benchmark too ?). Currently Photon not supporting any alpha hardware blittings (all drivers lack of alpha blitting code support, only software alpha blitting exist in photon, which is hundreds times slowest than the SDL's one). So I've not added the alpha support. I suppose new QNX 6.3 will have the hardware alpha support, so when it will be done, I'll add alpha support.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 14 Feb 2004 20:22:21 +0000 |
parents | b8d311d90021 |
children | 974ba6ae0fa3 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2004 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@devolution.com */ /* File added by Alan Buckley (alan_baa@hotmail.com) for RISCOS compatability 27 March 2003 Implements Sprite plotting code for wimp display.window */ #include <stdlib.h> #include "kernel.h" #include "swis.h" #include "SDL_riscosvideo.h" extern void WIMP_ReadModeInfo(_THIS); void WIMP_PaletteChanged(_THIS); /* Create sprite buffer for screen */ unsigned char *WIMP_CreateBuffer(int width, int height, int bpp) { int size; char sprite_name[12] = "display"; unsigned char *buffer; _kernel_swi_regs regs; int bytesPerPixel; int bytesPerRow; int offsetToSpriteData = 60; switch(bpp) { case 32: bytesPerPixel = 4; break; case 16: bytesPerPixel = 2; break; case 8: bytesPerPixel = 1; offsetToSpriteData += 2048; /* Add in size of palette */ break; default: return NULL; break; } bytesPerRow = bytesPerPixel * width; if ((bytesPerRow & 3) != 0) { bytesPerRow += 4 - (bytesPerRow & 3); } size = bytesPerRow * height; buffer = malloc( (size_t) size + offsetToSpriteData ); if (!buffer) return NULL; /* Initialise a sprite area */ *(unsigned int *)buffer = size + offsetToSpriteData; *(unsigned int *)(buffer + 8) = 16; regs.r[0] = 256+9; regs.r[1] = (unsigned int)buffer; _kernel_swi(OS_SpriteOp, ®s, ®s); regs.r[0] = 256+15; regs.r[1] = (unsigned int)buffer; regs.r[2] = (unsigned int)&sprite_name; regs.r[3] = 0; /* Palette flag: 0 = no palette */ regs.r[4] = width; regs.r[5] = height; if (bpp == 8) { /* Use old style mode number */ regs.r[6] = 28; /* 8bpp 90x90dpi */ } else { regs.r[6] = (((bpp == 16) ? 5 : 6) << 27) /* Type 6 = 32bpp sprite, 5 = 16bpp sprite */ | (90 << 14) /* Vertical dpi */ | (90 << 1) /* Horizontal dpi */ | 1; /* Marker to distinguish between mode selectors and sprite modes */ } if (_kernel_swi(OS_SpriteOp, ®s, ®s) == NULL) { if (bpp == 8) { /* Modify sprite to take into account 256 colour palette */ int *sprite = (int *)(buffer + 16); /* Adjust sprite offsets */ sprite[0] += 2048; sprite[8] += 2048; sprite[9] += 2048; /* Adjust sprite area next free pointer */ (*(int *)(buffer+12)) += 2048; /* Don't need to set up palette as SDL sets up the default 256 colour palette */ /* { int *pal = sprite + 11; unsigned int j; unsigned int entry; for (j = 0; j < 255; j++) { entry = (j << 24) | (j << 16) | (j << 8); *pal++ = entry; *pal++ = entry; } } */ } } else { free(buffer); buffer = NULL; } return buffer; } /* Setup translation buffers for the sprite plotting */ void WIMP_SetupPlotInfo(_THIS) { _kernel_swi_regs regs; int *sprite = ((int *)this->hidden->bank[1])+4; regs.r[0] = (unsigned int)this->hidden->bank[1]; regs.r[1] = (unsigned int)sprite; regs.r[2] = -1; /* Current mode */ regs.r[3] = -1; /* Current palette */ regs.r[4] = 0; /* Get size of buffer */ regs.r[5] = 1|2|16; /* R1 - pointer to sprite and can use full palette words */ regs.r[6] = 0; regs.r[7] = 0; if (this->hidden->pixtrans) free(this->hidden->pixtrans); this->hidden->pixtrans = 0; /* Get the size required for the buffer */ _kernel_swi(ColourTrans_GenerateTable, ®s, ®s); if (regs.r[4]) { this->hidden->pixtrans = malloc(regs.r[4]); regs.r[4] = (unsigned int)this->hidden->pixtrans; /* Actually read the buffer */ _kernel_swi(ColourTrans_GenerateTable, ®s, ®s); } } /* Plot the sprite in the given context */ void WIMP_PlotSprite(_THIS, int x, int y) { _kernel_swi_regs regs; _kernel_oserror *err; regs.r[0] = 52 + 512; regs.r[1] = (unsigned int)this->hidden->bank[1]; regs.r[2] = (unsigned int)this->hidden->bank[1]+16; regs.r[3] = x; regs.r[4] = y; regs.r[5] = 0|32; /* Overwrite screen and pixtrans contains wide colour entries */ regs.r[6] = 0; /* No scale factors i.e. 1:1 */ regs.r[7] = (int)this->hidden->pixtrans; if ((err = _kernel_swi(OS_SpriteOp, ®s, ®s)) != 0) { int *p = (int *)this->hidden->pixtrans; printf("OS_SpriteOp failed \n%s\n",err->errmess); printf("pixtrans %d\n", (int)this->hidden->pixtrans); printf("%x %x %x\n", p[0], p[1], p[2]); } } /* Wimp mode has changes so update colour mapping and pixel sizes of windows and the sprites they plot */ void WIMP_ModeChanged(_THIS) { int oldXeig = this->hidden->xeig; int oldYeig = this->hidden->yeig; WIMP_ReadModeInfo(this); if (oldXeig == this->hidden->xeig && oldYeig == this->hidden->yeig) { /* Only need to update the palette */ WIMP_PaletteChanged(this); } else { _kernel_swi_regs regs; int window_state[9]; int extent[4]; int currWidth, currHeight; int newWidth, newHeight; /* Need to resize windows and update the palette */ WIMP_SetupPlotInfo(this); window_state[0] = this->hidden->window_handle; regs.r[1] = (unsigned int)window_state; _kernel_swi(Wimp_GetWindowState, ®s, ®s); currWidth = window_state[3] - window_state[1]; currHeight = window_state[4] - window_state[2]; newWidth = (currWidth >> oldXeig) << this->hidden->xeig; newHeight = (currHeight >> oldYeig) << this->hidden->yeig; /* Need to avoid extent getting too small for visible part of window */ extent[0] = 0; if (currHeight <= newHeight) { extent[1] = -newHeight; } else { extent[1] = -currHeight; } if (currWidth <= newWidth) { extent[2] = newWidth; } else { extent[2] = currWidth; } extent[3] = 0; regs.r[0] = this->hidden->window_handle; regs.r[1] = (int)extent; _kernel_swi(Wimp_SetExtent, ®s, ®s); /*TODO: May need to set flag to resize window on next open */ } } /* Palette has changed so update palettes used for windows sprites */ void WIMP_PaletteChanged(_THIS) { WIMP_SetupPlotInfo(this); }