view src/video/bwindow/SDL_sysyuv.cc @ 821:30168104389f

Date: Sat, 14 Feb 2004 14:52:40 +0200 From: "Mike Gorchak" Subject: Batch of the QNX6 fixes for the SDL 1. Updated readme.QNX 2. Fixed crashes during intensive window updating under fast machines (got over 200 rectangles for update). 3. Fixed double-buffered fullscreen modes, now it works as needed. 4. Fixed Photon detection algorithm. 5. Fixed HWSURFACE update function. 6. Added SDL_PHOTON_FULLSCREEN_REFRESH environment variable support for control refresh rates under Photon. 7. Added 640x400 fullscreen mode emulation via 640x480 (if videodriver not supports original 640x400 mode of course) shifted by 40 vertical pixels from begin, to center it. It's needed for some old DOS games which ran in doubled 320x200 mode. 8. Added available video ram amount support. 8. Added hardware surface allocation/deallocation support if current videomode and videodriver supports it. 9. Added hardware filling support. 10. Added hardware blits support (simple and colorkeyed). And I've added to testvidinfo test color-keyed blits benchmark (maybe need to add alpha blits benchmark too ?). Currently Photon not supporting any alpha hardware blittings (all drivers lack of alpha blitting code support, only software alpha blitting exist in photon, which is hundreds times slowest than the SDL's one). So I've not added the alpha support. I suppose new QNX 6.3 will have the hardware alpha support, so when it will be done, I'll add alpha support.
author Sam Lantinga <slouken@libsdl.org>
date Sat, 14 Feb 2004 20:22:21 +0000
parents b8d311d90021
children c9b51268668f
line wrap: on
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2004 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    slouken@libsdl.org
*/

#ifdef SAVE_RCSID
static char rcsid =
 "@(#) $Id$";
#endif

/* This is the BeOS version of SDL YUV video overlays */

#include <stdlib.h>
#include <string.h>
#include <errno.h>

#include "SDL_error.h"
#include "SDL_video.h"
#include "SDL_sysyuv.h"
#include "SDL_yuvfuncs.h"

extern "C" {

/* The functions used to manipulate software video overlays */
static struct private_yuvhwfuncs be_yuvfuncs =
{
    BE_LockYUVOverlay,
    BE_UnlockYUVOverlay,
    BE_DisplayYUVOverlay,
    BE_FreeYUVOverlay
};

BBitmap * BE_GetOverlayBitmap(BRect bounds, color_space cs) {
	BBitmap *bbitmap;
	bbitmap = new BBitmap(bounds,B_BITMAP_WILL_OVERLAY,cs);
	if (!bbitmap || bbitmap->InitCheck() != B_OK) {
		delete bbitmap;
		return 0;
	}
	overlay_restrictions r;
	bbitmap->GetOverlayRestrictions(&r);
	uint32 width = bounds.IntegerWidth() + 1;
	uint32 height = bounds.IntegerHeight() + 1;
	uint32 width_padding = 0;
	uint32 height_padding = 0;
	if ((r.source.horizontal_alignment != 0) ||
	    (r.source.vertical_alignment != 0)) {
		delete bbitmap;
		return 0;
	}
	if (r.source.width_alignment != 0) {
		uint32 aligned_width = r.source.width_alignment + 1;
		if (width % aligned_width > 0) {
			width_padding = aligned_width - width % aligned_width;
		}
	}
	if (r.source.height_alignment != 0) {
		uint32 aligned_height = r.source.height_alignment + 1;
		if (height % aligned_height > 0) {
			fprintf(stderr,"GetOverlayBitmap failed height alignment\n");
			fprintf(stderr,"- height = %lu, aligned_height = %lu\n",height,aligned_height);
			delete bbitmap;
			return 0;
		}
	}
	if ((r.source.min_width > width) ||
	    (r.source.min_height > height) ||
	    (r.source.max_width < width) ||
	    (r.source.max_height < height)) {
		fprintf(stderr,"GetOverlayBitmap failed bounds tests\n");
	    delete bbitmap;
	    return 0;
	}
	if ((width_padding != 0) || (height_padding != 0)) {
		delete bbitmap;
		bounds.Set(bounds.left,bounds.top,bounds.right+width_padding,bounds.bottom+height_padding);
		bbitmap = new BBitmap(bounds,B_BITMAP_WILL_OVERLAY,cs);
		if (!bbitmap || bbitmap->InitCheck() != B_OK) {
			fprintf(stderr,"GetOverlayBitmap failed late\n");
			delete bbitmap;
			return 0;
		}
	}		
	return bbitmap;	    
}

// See <GraphicsDefs.h> [btw: Cb=U, Cr=V]
// See also http://www.fourcc.org/indexyuv.htm
enum color_space convert_color_space(Uint32 format) {
	switch (format) {
	case SDL_YV12_OVERLAY:
		return B_YUV9;
	case SDL_IYUV_OVERLAY:
		return B_YUV12;
	case SDL_YUY2_OVERLAY:
		return B_YCbCr422;
	case SDL_UYVY_OVERLAY:
		return B_YUV422;
	case SDL_YVYU_OVERLAY: // not supported on beos?
		return B_NO_COLOR_SPACE;
	default:
		return B_NO_COLOR_SPACE;
	}
}

// See SDL_video.h
int count_planes(Uint32 format) {
	switch (format) {
	case SDL_YV12_OVERLAY:
	case SDL_IYUV_OVERLAY:
		return 3;
	case SDL_YUY2_OVERLAY:
	case SDL_UYVY_OVERLAY:
	case SDL_YVYU_OVERLAY:
		return 1;
	default:
		return 0;
	}
}		

SDL_Overlay *BE_CreateYUVOverlay(_THIS, int width, int height, Uint32 format, SDL_Surface *display) {
	SDL_Overlay* overlay;
	struct private_yuvhwdata* hwdata;
	BBitmap *bbitmap;
	int planes;
	BRect bounds;
	color_space cs;
	
	/* find the appropriate BeOS colorspace descriptor */
	cs = convert_color_space(format);
	if (cs == B_NO_COLOR_SPACE)
	{
		return NULL;
	}
	
	/* count planes */
	planes = count_planes(format);
	if (planes == 0)
	{
		return NULL;
	}
	/* TODO: figure out planar modes, if anyone cares */
	if (planes == 3)
	{
		return NULL;
	}

    /* Create the overlay structure */
    overlay = (SDL_Overlay*)calloc(1, sizeof(SDL_Overlay));

    if (overlay == NULL)
    {
        SDL_OutOfMemory();
        return NULL;
    }

    /* Fill in the basic members */
    overlay->format = format;
    overlay->w = width;
    overlay->h = height;
    overlay->hwdata = NULL;
	
    /* Set up the YUV surface function structure */
    overlay->hwfuncs = &be_yuvfuncs;

    /* Create the pixel data and lookup tables */
    hwdata = (struct private_yuvhwdata*)calloc(1, sizeof(struct private_yuvhwdata));

    if (hwdata == NULL)
    {
        SDL_OutOfMemory();
        SDL_FreeYUVOverlay(overlay);
        return NULL;
    }

    overlay->hwdata = hwdata;
	overlay->hwdata->display = display;
	overlay->hwdata->bview = NULL;
	overlay->hwdata->bbitmap = NULL;
	overlay->hwdata->locked = 0;

	/* Create the BBitmap framebuffer */
	bounds.top = 0;	bounds.left = 0;
	bounds.right = width-1;
	bounds.bottom = height-1;
	
	BView * bview = new BView(bounds,"overlay",B_FOLLOW_NONE,B_WILL_DRAW); 
	if (!bview) {
		SDL_OutOfMemory();
        SDL_FreeYUVOverlay(overlay);
        return NULL;
	}
	overlay->hwdata->bview = bview;
	overlay->hwdata->first_display = true;
	bview->Hide();
	
	bbitmap = BE_GetOverlayBitmap(bounds,cs);
	if (!bbitmap) {
		overlay->hwdata->bbitmap = NULL;
		SDL_FreeYUVOverlay(overlay);
		return NULL;
	}
	overlay->hwdata->bbitmap = bbitmap;
	
	overlay->planes = planes;
	overlay->pitches = (Uint16*)calloc(overlay->planes, sizeof(Uint16));
	overlay->pixels  = (Uint8**)calloc(overlay->planes, sizeof(Uint8*));
	if (!overlay->pitches || !overlay->pixels)
	{
        SDL_OutOfMemory();
        SDL_FreeYUVOverlay(overlay);
        return(NULL);
    }

   	overlay->pitches[0] = bbitmap->BytesPerRow();
   	overlay->pixels[0]  = (Uint8 *)bbitmap->Bits();
	overlay->hw_overlay = 1;
	
	if (SDL_Win->LockWithTimeout(1000000) != B_OK) {
        SDL_FreeYUVOverlay(overlay);
        return(NULL);
    }
	BView * view = SDL_Win->View();
    view->AddChild(bview);
    rgb_color key;
    bview->SetViewOverlay(bbitmap,bounds,bview->Bounds(),&key,B_FOLLOW_ALL,
                         B_OVERLAY_FILTER_HORIZONTAL|B_OVERLAY_FILTER_VERTICAL);
    bview->SetViewColor(key);
    bview->Flush();
	SDL_Win->Unlock();
	
	current_overlay=overlay;
        
	return overlay;
}

int BE_LockYUVOverlay(_THIS, SDL_Overlay* overlay)
{
    if (overlay == NULL)
    {
        return 0;
    }

    overlay->hwdata->locked = 1;
    return 0;
}

void BE_UnlockYUVOverlay(_THIS, SDL_Overlay* overlay)
{
    if (overlay == NULL)
    {
         return;
    }

    overlay->hwdata->locked = 0;
}

int BE_DisplayYUVOverlay(_THIS, SDL_Overlay* overlay, SDL_Rect* dstrect)
{
    if ((overlay == NULL) || (overlay->hwdata==NULL)
        || (overlay->hwdata->bview==NULL) || (SDL_Win->View() == NULL))
    {
        return -1;
    }
    if (SDL_Win->LockWithTimeout(50000) != B_OK) {
        return 0;
    }
    BView * bview = overlay->hwdata->bview;
    if (SDL_Win->IsFullScreen()) {
    	int left,top;
    	SDL_Win->GetXYOffset(left,top);
	    bview->MoveTo(left+dstrect->x,top+dstrect->y);
    } else {
	    bview->MoveTo(dstrect->x,dstrect->y);
    }
    bview->ResizeTo(dstrect->w,dstrect->h);
    bview->Flush();
	if (overlay->hwdata->first_display) {
		bview->Show();
		overlay->hwdata->first_display = false;
	}
    SDL_Win->Unlock();
    
	return 0;
}

void BE_FreeYUVOverlay(_THIS, SDL_Overlay *overlay)
{
    if (overlay == NULL)
    {
        return;
    }

    if (overlay->hwdata == NULL)
    {
        return;
    }

    current_overlay=NULL;

	delete overlay->hwdata->bbitmap;

    free(overlay->hwdata);
}

}; // extern "C"