Mercurial > sdl-ios-xcode
view src/video/SDL_blit_1.c @ 821:30168104389f
Date: Sat, 14 Feb 2004 14:52:40 +0200
From: "Mike Gorchak"
Subject: Batch of the QNX6 fixes for the SDL
1. Updated readme.QNX
2. Fixed crashes during intensive window updating under fast machines (got over 200 rectangles for update).
3. Fixed double-buffered fullscreen modes, now it works as needed.
4. Fixed Photon detection algorithm.
5. Fixed HWSURFACE update function.
6. Added SDL_PHOTON_FULLSCREEN_REFRESH environment variable support for control refresh rates under Photon.
7. Added 640x400 fullscreen mode emulation via 640x480 (if videodriver not supports original 640x400 mode of course) shifted by 40 vertical pixels from begin, to center it. It's needed for some old DOS games which ran in doubled 320x200 mode.
8. Added available video ram amount support.
8. Added hardware surface allocation/deallocation support if current videomode and videodriver supports it.
9. Added hardware filling support.
10. Added hardware blits support (simple and colorkeyed).
And I've added to testvidinfo test color-keyed blits benchmark (maybe need to add alpha blits benchmark too ?). Currently Photon not supporting any alpha hardware blittings (all drivers lack of alpha blitting code support, only software alpha blitting exist in photon, which is hundreds times slowest than the SDL's one). So I've not added the alpha support. I suppose new QNX 6.3 will have the hardware alpha support, so when it will be done, I'll add alpha support.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sat, 14 Feb 2004 20:22:21 +0000 |
parents | b8d311d90021 |
children | c9b51268668f |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2004 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #ifdef SAVE_RCSID static char rcsid = "@(#) $Id$"; #endif #include <stdio.h> #include "SDL_types.h" #include "SDL_video.h" #include "SDL_blit.h" #include "SDL_sysvideo.h" #include "SDL_endian.h" /* Functions to blit from 8-bit surfaces to other surfaces */ static void Blit1to1(SDL_BlitInfo *info) { #ifndef USE_DUFFS_LOOP int c; #endif int width, height; Uint8 *src, *map, *dst; int srcskip, dstskip; /* Set up some basic variables */ width = info->d_width; height = info->d_height; src = info->s_pixels; srcskip = info->s_skip; dst = info->d_pixels; dstskip = info->d_skip; map = info->table; while ( height-- ) { #ifdef USE_DUFFS_LOOP DUFFS_LOOP( { *dst = map[*src]; } dst++; src++; , width); #else for ( c=width; c; --c ) { *dst = map[*src]; dst++; src++; } #endif src += srcskip; dst += dstskip; } } /* This is now endian dependent */ #if ( SDL_BYTEORDER == SDL_LIL_ENDIAN ) #define HI 1 #define LO 0 #else /* ( SDL_BYTEORDER == SDL_BIG_ENDIAN ) */ #define HI 0 #define LO 1 #endif static void Blit1to2(SDL_BlitInfo *info) { #ifndef USE_DUFFS_LOOP int c; #endif int width, height; Uint8 *src, *dst; Uint16 *map; int srcskip, dstskip; /* Set up some basic variables */ width = info->d_width; height = info->d_height; src = info->s_pixels; srcskip = info->s_skip; dst = info->d_pixels; dstskip = info->d_skip; map = (Uint16 *)info->table; #ifdef USE_DUFFS_LOOP while ( height-- ) { DUFFS_LOOP( { *(Uint16 *)dst = map[*src++]; dst += 2; }, width); src += srcskip; dst += dstskip; } #else /* Memory align at 4-byte boundary, if necessary */ if ( (long)dst & 0x03 ) { /* Don't do anything if width is 0 */ if ( width == 0 ) { return; } --width; while ( height-- ) { /* Perform copy alignment */ *(Uint16 *)dst = map[*src++]; dst += 2; /* Copy in 4 pixel chunks */ for ( c=width/4; c; --c ) { *(Uint32 *)dst = (map[src[HI]]<<16)|(map[src[LO]]); src += 2; dst += 4; *(Uint32 *)dst = (map[src[HI]]<<16)|(map[src[LO]]); src += 2; dst += 4; } /* Get any leftovers */ switch (width & 3) { case 3: *(Uint16 *)dst = map[*src++]; dst += 2; case 2: *(Uint32 *)dst = (map[src[HI]]<<16)|(map[src[LO]]); src += 2; dst += 4; break; case 1: *(Uint16 *)dst = map[*src++]; dst += 2; break; } src += srcskip; dst += dstskip; } } else { while ( height-- ) { /* Copy in 4 pixel chunks */ for ( c=width/4; c; --c ) { *(Uint32 *)dst = (map[src[HI]]<<16)|(map[src[LO]]); src += 2; dst += 4; *(Uint32 *)dst = (map[src[HI]]<<16)|(map[src[LO]]); src += 2; dst += 4; } /* Get any leftovers */ switch (width & 3) { case 3: *(Uint16 *)dst = map[*src++]; dst += 2; case 2: *(Uint32 *)dst = (map[src[HI]]<<16)|(map[src[LO]]); src += 2; dst += 4; break; case 1: *(Uint16 *)dst = map[*src++]; dst += 2; break; } src += srcskip; dst += dstskip; } } #endif /* USE_DUFFS_LOOP */ } static void Blit1to3(SDL_BlitInfo *info) { #ifndef USE_DUFFS_LOOP int c; #endif int o; int width, height; Uint8 *src, *map, *dst; int srcskip, dstskip; /* Set up some basic variables */ width = info->d_width; height = info->d_height; src = info->s_pixels; srcskip = info->s_skip; dst = info->d_pixels; dstskip = info->d_skip; map = info->table; while ( height-- ) { #ifdef USE_DUFFS_LOOP DUFFS_LOOP( { o = *src * 4; dst[0] = map[o++]; dst[1] = map[o++]; dst[2] = map[o++]; } src++; dst += 3; , width); #else for ( c=width; c; --c ) { o = *src * 4; dst[0] = map[o++]; dst[1] = map[o++]; dst[2] = map[o++]; src++; dst += 3; } #endif /* USE_DUFFS_LOOP */ src += srcskip; dst += dstskip; } } static void Blit1to4(SDL_BlitInfo *info) { #ifndef USE_DUFFS_LOOP int c; #endif int width, height; Uint8 *src; Uint32 *map, *dst; int srcskip, dstskip; /* Set up some basic variables */ width = info->d_width; height = info->d_height; src = info->s_pixels; srcskip = info->s_skip; dst = (Uint32 *)info->d_pixels; dstskip = info->d_skip/4; map = (Uint32 *)info->table; while ( height-- ) { #ifdef USE_DUFFS_LOOP DUFFS_LOOP( *dst++ = map[*src++]; , width); #else for ( c=width/4; c; --c ) { *dst++ = map[*src++]; *dst++ = map[*src++]; *dst++ = map[*src++]; *dst++ = map[*src++]; } switch ( width & 3 ) { case 3: *dst++ = map[*src++]; case 2: *dst++ = map[*src++]; case 1: *dst++ = map[*src++]; } #endif /* USE_DUFFS_LOOP */ src += srcskip; dst += dstskip; } } static void Blit1to1Key(SDL_BlitInfo *info) { int width = info->d_width; int height = info->d_height; Uint8 *src = info->s_pixels; int srcskip = info->s_skip; Uint8 *dst = info->d_pixels; int dstskip = info->d_skip; Uint8 *palmap = info->table; Uint32 ckey = info->src->colorkey; if ( palmap ) { while ( height-- ) { DUFFS_LOOP( { if ( *src != ckey ) { *dst = palmap[*src]; } dst++; src++; }, width); src += srcskip; dst += dstskip; } } else { while ( height-- ) { DUFFS_LOOP( { if ( *src != ckey ) { *dst = *src; } dst++; src++; }, width); src += srcskip; dst += dstskip; } } } static void Blit1to2Key(SDL_BlitInfo *info) { int width = info->d_width; int height = info->d_height; Uint8 *src = info->s_pixels; int srcskip = info->s_skip; Uint16 *dstp = (Uint16 *)info->d_pixels; int dstskip = info->d_skip; Uint16 *palmap = (Uint16 *)info->table; Uint32 ckey = info->src->colorkey; /* Set up some basic variables */ dstskip /= 2; while ( height-- ) { DUFFS_LOOP( { if ( *src != ckey ) { *dstp=palmap[*src]; } src++; dstp++; }, width); src += srcskip; dstp += dstskip; } } static void Blit1to3Key(SDL_BlitInfo *info) { int width = info->d_width; int height = info->d_height; Uint8 *src = info->s_pixels; int srcskip = info->s_skip; Uint8 *dst = info->d_pixels; int dstskip = info->d_skip; Uint8 *palmap = info->table; Uint32 ckey = info->src->colorkey; int o; while ( height-- ) { DUFFS_LOOP( { if ( *src != ckey ) { o = *src * 4; dst[0] = palmap[o++]; dst[1] = palmap[o++]; dst[2] = palmap[o++]; } src++; dst += 3; }, width); src += srcskip; dst += dstskip; } } static void Blit1to4Key(SDL_BlitInfo *info) { int width = info->d_width; int height = info->d_height; Uint8 *src = info->s_pixels; int srcskip = info->s_skip; Uint32 *dstp = (Uint32 *)info->d_pixels; int dstskip = info->d_skip; Uint32 *palmap = (Uint32 *)info->table; Uint32 ckey = info->src->colorkey; /* Set up some basic variables */ dstskip /= 4; while ( height-- ) { DUFFS_LOOP( { if ( *src != ckey ) { *dstp = palmap[*src]; } src++; dstp++; }, width); src += srcskip; dstp += dstskip; } } static void Blit1toNAlpha(SDL_BlitInfo *info) { int width = info->d_width; int height = info->d_height; Uint8 *src = info->s_pixels; int srcskip = info->s_skip; Uint8 *dst = info->d_pixels; int dstskip = info->d_skip; SDL_PixelFormat *dstfmt = info->dst; const SDL_Color *srcpal = info->src->palette->colors; int dstbpp; const int A = info->src->alpha; /* Set up some basic variables */ dstbpp = dstfmt->BytesPerPixel; while ( height-- ) { int sR, sG, sB; int dR, dG, dB; DUFFS_LOOP4( { Uint32 pixel; sR = srcpal[*src].r; sG = srcpal[*src].g; sB = srcpal[*src].b; DISEMBLE_RGB(dst, dstbpp, dstfmt, pixel, dR, dG, dB); ALPHA_BLEND(sR, sG, sB, A, dR, dG, dB); ASSEMBLE_RGB(dst, dstbpp, dstfmt, dR, dG, dB); src++; dst += dstbpp; }, width); src += srcskip; dst += dstskip; } } static void Blit1toNAlphaKey(SDL_BlitInfo *info) { int width = info->d_width; int height = info->d_height; Uint8 *src = info->s_pixels; int srcskip = info->s_skip; Uint8 *dst = info->d_pixels; int dstskip = info->d_skip; SDL_PixelFormat *srcfmt = info->src; SDL_PixelFormat *dstfmt = info->dst; const SDL_Color *srcpal = info->src->palette->colors; Uint32 ckey = srcfmt->colorkey; int dstbpp; const int A = srcfmt->alpha; /* Set up some basic variables */ dstbpp = dstfmt->BytesPerPixel; while ( height-- ) { int sR, sG, sB; int dR, dG, dB; DUFFS_LOOP( { if ( *src != ckey ) { Uint32 pixel; sR = srcpal[*src].r; sG = srcpal[*src].g; sB = srcpal[*src].b; DISEMBLE_RGB(dst, dstbpp, dstfmt, pixel, dR, dG, dB); ALPHA_BLEND(sR, sG, sB, A, dR, dG, dB); ASSEMBLE_RGB(dst, dstbpp, dstfmt, dR, dG, dB); } src++; dst += dstbpp; }, width); src += srcskip; dst += dstskip; } } static SDL_loblit one_blit[] = { NULL, Blit1to1, Blit1to2, Blit1to3, Blit1to4 }; static SDL_loblit one_blitkey[] = { NULL, Blit1to1Key, Blit1to2Key, Blit1to3Key, Blit1to4Key }; SDL_loblit SDL_CalculateBlit1(SDL_Surface *surface, int blit_index) { int which; SDL_PixelFormat *dstfmt; dstfmt = surface->map->dst->format; if ( dstfmt->BitsPerPixel < 8 ) { which = 0; } else { which = dstfmt->BytesPerPixel; } switch(blit_index) { case 0: /* copy */ return one_blit[which]; case 1: /* colorkey */ return one_blitkey[which]; case 2: /* alpha */ /* Supporting 8bpp->8bpp alpha is doable but requires lots of tables which consume space and takes time to precompute, so is better left to the user */ return which >= 2 ? Blit1toNAlpha : NULL; case 3: /* alpha + colorkey */ return which >= 2 ? Blit1toNAlphaKey : NULL; } return NULL; }