Mercurial > sdl-ios-xcode
view docs/man3/SDL_PushEvent.3 @ 4171:3012f1c37361 SDL-1.2
Fixed bug #619
Description From Tim Angus 2008-08-31 03:38:36 (-) [reply]
When pressing "system keys" e.g. ALT+F4 etc., the default for the windib driver
is to ignore them completely, whereas with the directx driver they're handled
(badly as it turns out).
As the windib driver is the default, I assume its behaviour is considered
correct, so the following patch makes the directx driver the same in this
regard.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 13 Apr 2009 08:44:48 +0000 |
parents | 4e3b250c950e |
children | 1238da4a7112 |
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.TH "SDL_PushEvent" "3" "Tue 11 Sep 2001, 22:59" "SDL" "SDL API Reference" .SH "NAME" SDL_PushEvent \- Pushes an event onto the event queue .SH "SYNOPSIS" .PP \fB#include "SDL\&.h" .sp \fBint \fBSDL_PushEvent\fP\fR(\fBSDL_Event *event\fR); .SH "DESCRIPTION" .PP The event queue can actually be used as a two way communication channel\&. Not only can events be read from the queue, but the user can also push their own events onto it\&. \fBevent\fR is a pointer to the event structure you wish to push onto the queue\&. .PP .RS \fBNote: .PP Pushing device input events onto the queue doesn\&'t modify the state of the device within SDL\&. .RE .SH "RETURN VALUE" .PP Returns \fB0\fR on success or \fB-1\fR if the event couldn\&'t be pushed\&. .SH "EXAMPLES" .PP See \fI\fBSDL_Event\fR\fR\&. .SH "SEE ALSO" .PP \fI\fBSDL_PollEvent\fP\fR, \fI\fBSDL_PeepEvents\fP\fR, \fI\fBSDL_Event\fR\fR ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 22:59