Mercurial > sdl-ios-xcode
view docs/man3/SDL_PollEvent.3 @ 4171:3012f1c37361 SDL-1.2
Fixed bug #619
Description From Tim Angus 2008-08-31 03:38:36 (-) [reply]
When pressing "system keys" e.g. ALT+F4 etc., the default for the windib driver
is to ignore them completely, whereas with the directx driver they're handled
(badly as it turns out).
As the windib driver is the default, I assume its behaviour is considered
correct, so the following patch makes the directx driver the same in this
regard.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 13 Apr 2009 08:44:48 +0000 |
parents | 4e3b250c950e |
children | 1238da4a7112 |
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.TH "SDL_PollEvent" "3" "Tue 11 Sep 2001, 22:59" "SDL" "SDL API Reference" .SH "NAME" SDL_PollEvent \- Polls for currently pending events\&. .SH "SYNOPSIS" .PP \fB#include "SDL\&.h" .sp \fBint \fBSDL_PollEvent\fP\fR(\fBSDL_Event *event\fR); .SH "DESCRIPTION" .PP Polls for currently pending events, and returns \fB1\fR if there are any pending events, or \fB0\fR if there are none available\&. .PP If \fBevent\fR is not \fBNULL\fP, the next event is removed from the queue and stored in that area\&. .SH "EXAMPLES" .PP .PP .nf \f(CWSDL_Event event; /* Event structure */ \&. \&. \&. /* Check for events */ while(SDL_PollEvent(&event)){ /* Loop until there are no events left on the queue */ switch(event\&.type){ /* Process the appropiate event type */ case SDL_KEYDOWN: /* Handle a KEYDOWN event */ printf("Oh! Key press "); break; case SDL_MOUSEMOTION: \&. \&. \&. default: /* Report an unhandled event */ printf("I don\&'t know what this event is! "); } }\fR .fi .PP .SH "SEE ALSO" .PP \fI\fBSDL_Event\fR\fR, \fI\fBSDL_WaitEvent\fP\fR, \fI\fBSDL_PeepEvents\fP\fR ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 22:59