view docs/man3/SDL_CreateRGBSurfaceFrom.3 @ 4171:3012f1c37361 SDL-1.2

Fixed bug #619 Description From Tim Angus 2008-08-31 03:38:36 (-) [reply] When pressing "system keys" e.g. ALT+F4 etc., the default for the windib driver is to ignore them completely, whereas with the directx driver they're handled (badly as it turns out). As the windib driver is the default, I assume its behaviour is considered correct, so the following patch makes the directx driver the same in this regard.
author Sam Lantinga <slouken@libsdl.org>
date Mon, 13 Apr 2009 08:44:48 +0000
parents 4e3b250c950e
children 1238da4a7112
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.TH "SDL_CreateRGBSurfaceFrom" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" 
.SH "NAME"
SDL_CreateRGBSurfaceFrom \- Create an SDL_Surface from pixel data
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
.sp
\fBSDL_Surface *\fBSDL_CreateRGBSurfaceFrom\fP\fR(\fBvoid *pixels, int width, int height, int depth, int pitch, Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask\fR);
.SH "DESCRIPTION"
.PP
Creates an SDL_Surface from the provided pixel data\&.
.PP
The data stored in \fBpixels\fR is assumed to be of the \fBdepth\fR specified in the parameter list\&. The pixel data is not copied into the \fBSDL_Surface\fR structure so it should not be freed until the surface has been freed with a called to \fISDL_FreeSurface\fR\&. \fBpitch\fR is the length of each scanline in bytes\&. 
.PP
See \fI\fBSDL_CreateRGBSurface\fP\fR for a more detailed description of the other parameters\&.
.SH "RETURN VALUE"
.PP
Returns the created surface, or \fBNULL\fR upon error\&.
.SH "SEE ALSO"
.PP
\fI\fBSDL_CreateRGBSurface\fP\fR, \fI\fBSDL_FreeSurface\fP\fR
...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01