Mercurial > sdl-ios-xcode
view src/main/epoc/SDL_main.cpp @ 518:300b46757b7a
Fixed compiler warning
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 07 Oct 2002 15:19:34 +0000 |
parents | f6ffac90895c |
children |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ /* SDL_main.cpp The Epoc executable startup functions Epoc version by Hannu Viitala (hannu.j.viitala@mbnet.fi) */ #include <e32std.h> #include <e32def.h> #include <e32svr.h> #include <e32base.h> #include <estlib.h> #include <stdlib.h> #include <stdio.h> #include <w32std.h> #include <apgtask.h> #include "SDL_error.h" #ifndef EXPORT_C # ifdef __VC32__ # define IMPORT_C __declspec(dllexport) # define EXPORT_C __declspec(dllexport) # endif # ifdef __GCC32__ # define IMPORT_C # define EXPORT_C __declspec(dllexport) # endif #endif #if defined(__WINS__) #include <estw32.h> IMPORT_C void RegisterWsExe(const TDesC &aName); #endif /* The prototype for the application's main() function */ #define main SDL_main extern "C" int main (int argc, char *argv[], char *envp[]); extern "C" void exit (int ret); /* Epoc main function */ GLDEF_C TInt E32Main() { /* Get the clean-up stack */ CTrapCleanup* cleanup = CTrapCleanup::New(); #if defined(__WINS__) /* arrange for access to Win32 stdin/stdout/stderr */ RWin32Stream::StartServer(); #endif /* Arrange for multi-threaded operation */ SpawnPosixServerThread(); /* Get args and environment */ int argc=0; char** argv=0; char** envp=0; __crt0(argc,argv,envp); #if defined(__WINS__) /* Cause the graphical Window Server to come into existence */ RSemaphore sem; sem.CreateGlobal(_L("WsExeSem"),0); RegisterWsExe(sem.FullName()); #endif /* Start the application! */ /* Create stdlib */ _REENT; /* Set process and thread priority */ RThread currentThread; currentThread.Rename(_L("SdlProgram")); currentThread.SetProcessPriority(EPriorityLow); currentThread.SetPriority(EPriorityMuchLess); /* Call stdlib main */ int ret = main(argc, argv, envp); /* !! process exits here if there is "exit()" in main! */ /* Call exit */ exit(ret); /* !! process exits here! */ /* Free resources and return */ CloseSTDLIB(); delete cleanup; return(KErrNone); } /* Epoc dll entry point */ #if defined(__WINS__) GLDEF_C TInt E32Dll(TDllReason) { return(KErrNone); } EXPORT_C TInt WinsMain(TAny *) { E32Main(); return KErrNone; } #endif