Mercurial > sdl-ios-xcode
view docs/man3/SDL_GetGammaRamp.3 @ 2197:2ff40f30af31
Merged r3261:3262 from branches/SDL-1.2: MMX/YUV with __OPTIMIZE__.
"Mac OS X/x86 won't build the MMX/YUV inline assembly without optimizations
enabled (not enough registers), so for now, we only build it if we see
the __OPTIMIZE__ #define, which GCC provides when you build at -O1 or higher."
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Sat, 14 Jul 2007 07:28:45 +0000 |
parents | e5bc29de3f0a |
children | 546f7c1eb755 |
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.TH "SDL_GetGammaRamp" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" .SH "NAME" SDL_GetGammaRamp\- Gets the color gamma lookup tables for the display .SH "SYNOPSIS" .PP \fB#include "SDL\&.h" .sp \fBint \fBSDL_GetGammaRamp\fP\fR(\fBUint16 *redtable, Uint16 *greentable, Uint16 *bluetable\fR); .SH "DESCRIPTION" .PP Gets the gamma translation lookup tables currently used by the display\&. Each table is an array of 256 Uint16 values\&. .PP Not all display hardware is able to change gamma\&. .SH "RETURN VALUE" .PP Returns -1 on error\&. .SH "SEE ALSO" .PP \fISDL_SetGamma\fR \fISDL_SetGammaRamp\fR ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01