view docs/html/sdlsetcursor.html @ 2197:2ff40f30af31

Merged r3261:3262 from branches/SDL-1.2: MMX/YUV with __OPTIMIZE__. "Mac OS X/x86 won't build the MMX/YUV inline assembly without optimizations enabled (not enough registers), so for now, we only build it if we see the __OPTIMIZE__ #define, which GCC provides when you build at -O1 or higher."
author Ryan C. Gordon <icculus@icculus.org>
date Sat, 14 Jul 2007 07:28:45 +0000
parents a4490e5864b9
children
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>SDL_SetCursor</TITLE
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>SDL_SetCursor</H1
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>Name</H2
>SDL_SetCursor&nbsp;--&nbsp;Set the currently active mouse cursor.</DIV
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>Synopsis</H2
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><PRE
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>#include "SDL.h"</PRE
><P
><CODE
><CODE
CLASS="FUNCDEF"
>void <B
CLASS="FSFUNC"
>SDL_SetCursor</B
></CODE
>(SDL_Cursor *cursor);</CODE
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>Description</H2
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>Sets the currently active cursor to 
the specified one.
If the cursor is currently visible, the change will be immediately 
represented on the display.</P
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>See Also</H2
><P
><A
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><TT
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>SDL_GetCursor</TT
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>,
<A
HREF="sdlcreatecursor.html"
><TT
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>SDL_CreateCursor</TT
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>,
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>SDL_ShowCursor</TT
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