Mercurial > sdl-ios-xcode
view src/video/photon/SDL_ph_gl.c @ 2993:2fad80c77c17
Technically more correct
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 04 Jan 2009 19:26:50 +0000 |
parents | 4e4d814884aa |
children | 8f4ed5ec2b06 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2009 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" #include <dlfcn.h> #include "SDL_ph_gl.h" #if SDL_VIDEO_OPENGL #if (_NTO_VERSION >= 630) /* PhotonGL functions */ GLPH_DECLARE_FUNCS; #endif /* 6.3.0 */ #if (_NTO_VERSION < 630) void ph_GL_SwapBuffers(_THIS) { PgSetRegion(PtWidgetRid(window)); PdOpenGLContextSwapBuffers(oglctx); } #else void ph_GL_SwapBuffers(_THIS) { qnxgl_swap_buffers(oglbuffers); } #endif /* 6.3.0 */ int ph_GL_GetAttribute(_THIS, SDL_GLattr attrib, int *value) { switch (attrib) { case SDL_GL_DOUBLEBUFFER: *value = this->gl_config.double_buffer; break; case SDL_GL_STENCIL_SIZE: *value = this->gl_config.stencil_size; break; case SDL_GL_DEPTH_SIZE: *value = this->gl_config.depth_size; break; #if (_NTO_VERSION >= 630) case SDL_GL_RED_SIZE: *value = this->gl_config.red_size; break; case SDL_GL_GREEN_SIZE: *value = this->gl_config.green_size; break; case SDL_GL_BLUE_SIZE: *value = this->gl_config.blue_size; break; case SDL_GL_ALPHA_SIZE: *value = this->gl_config.alpha_size; break; case SDL_GL_ACCUM_RED_SIZE: *value = this->gl_config.accum_red_size; break; case SDL_GL_ACCUM_GREEN_SIZE: *value = this->gl_config.accum_green_size; break; case SDL_GL_ACCUM_BLUE_SIZE: *value = this->gl_config.accum_blue_size; break; case SDL_GL_ACCUM_ALPHA_SIZE: *value = this->gl_config.accum_alpha_size; break; case SDL_GL_STEREO: *value = this->gl_config.stereo; break; #endif /* 6.3.0 */ default: *value = 0; return (-1); } return 0; } #if (_NTO_VERSION < 630) int ph_GL_LoadLibrary(_THIS, const char *path) { /* if code compiled with SDL_VIDEO_OPENGL, that mean that library already linked */ this->gl_config.driver_loaded = 1; return 0; } #else int ph_GL_LoadLibrary(_THIS, const char *path) { void *handle; int dlopen_flags = RTLD_WORLD | RTLD_GROUP; if (this->gl_config.dll_handle != NULL) { return 0; } handle = dlopen(path, dlopen_flags); if (handle == NULL) { SDL_SetError("ph_GL_LoadLibrary(): Could not load OpenGL library"); return -1; } this->gl_config.dll_handle = handle; this->gl_config.driver_loaded = 1; SDL_strlcpy(this->gl_config.driver_path, path, SDL_arraysize(this->gl_config.driver_path)); return 0; } #endif /* 6.3.0 */ #if (_NTO_VERSION < 630) void * ph_GL_GetProcAddress(_THIS, const char *proc) { return NULL; } #else void * ph_GL_GetProcAddress(_THIS, const char *proc) { void *function; if (this->gl_config.dll_handle == NULL) { ph_GL_LoadLibrary(this, DEFAULT_OPENGL); if (this->gl_config.dll_handle == NULL) { return NULL; } } function = qnxgl_get_func(proc, oglctx, 0); if (function == NULL) { function = dlsym(this->gl_config.dll_handle, proc); } return function; } #endif /* 6.3.0 */ #if (_NTO_VERSION < 630) int ph_GL_MakeCurrent(_THIS) { PgSetRegion(PtWidgetRid(window)); if (oglctx != NULL) { PhDCSetCurrent(oglctx); } return 0; } #else int ph_GL_MakeCurrent(_THIS) { PgSetRegion(PtWidgetRid(window)); if (oglctx != NULL) { if (qnxgl_set_current(oglctx) == -1) { return -1; } } return 0; } #endif /* 6.3.0 */ #if (_NTO_VERSION < 630) /* This code is actual for the Photon3D Runtime which was available prior to 6.3 only */ int ph_SetupOpenGLContext(_THIS, int width, int height, int bpp, Uint32 flags) { PhDim_t dim; uint64_t OGLAttrib[PH_OGL_MAX_ATTRIBS]; int exposepost = 0; int OGLargc; dim.w = width; dim.h = height; if ((oglctx != NULL) && (oglflags == flags) && (oglbpp == bpp)) { PdOpenGLContextResize(oglctx, &dim); PhDCSetCurrent(oglctx); return 0; } else { if (oglctx != NULL) { PhDCSetCurrent(NULL); PhDCRelease(oglctx); oglctx = NULL; exposepost = 1; } } OGLargc = 0; if (this->gl_config.depth_size) { OGLAttrib[OGLargc++] = PHOGL_ATTRIB_DEPTH_BITS; OGLAttrib[OGLargc++] = this->gl_config.depth_size; } if (this->gl_config.stencil_size) { OGLAttrib[OGLargc++] = PHOGL_ATTRIB_STENCIL_BITS; OGLAttrib[OGLargc++] = this->gl_config.stencil_size; } OGLAttrib[OGLargc++] = PHOGL_ATTRIB_FORCE_SW; if (flags & SDL_FULLSCREEN) { OGLAttrib[OGLargc++] = PHOGL_ATTRIB_FULLSCREEN; OGLAttrib[OGLargc++] = PHOGL_ATTRIB_DIRECT; OGLAttrib[OGLargc++] = PHOGL_ATTRIB_FULLSCREEN_BEST; OGLAttrib[OGLargc++] = PHOGL_ATTRIB_FULLSCREEN_CENTER; } OGLAttrib[OGLargc++] = PHOGL_ATTRIB_NONE; if (this->gl_config.double_buffer) { oglctx = PdCreateOpenGLContext(2, &dim, 0, OGLAttrib); } else { oglctx = PdCreateOpenGLContext(1, &dim, 0, OGLAttrib); } if (oglctx == NULL) { SDL_SetError ("ph_SetupOpenGLContext(): cannot create OpenGL context !\n"); return -1; } PhDCSetCurrent(oglctx); PtFlush(); oglflags = flags; oglbpp = bpp; if (exposepost != 0) { /* OpenGL context has been recreated, so report about this fact */ SDL_PrivateExpose(); } return 0; } #else /* _NTO_VERSION */ /* This code is actual for the built-in PhGL support, which became available since 6.3 */ int ph_SetupOpenGLContext(_THIS, int width, int height, int bpp, Uint32 flags) { qnxgl_buf_attrib_t qnxgl_attribs[PH_OGL_MAX_ATTRIBS]; qnxgl_buf_attrib_t *qnxgl_attribs_slide; int num_interfaces = 0; int num_buffers = 0; /* Initialize the OpenGL subsystem */ num_interfaces = qnxgl_init(NULL, NULL, 0); if (num_interfaces < 0) { SDL_SetError ("ph_SetupOpenGLContext(): cannot initialize OpenGL subsystem !\n"); return -1; } if (num_interfaces == 0) { SDL_SetError ("ph_SetupOpenGLContext(): there are no available OpenGL renderers was found !\n"); return -1; } /* Driver is linked */ this->gl_config.driver_loaded = 1; /* Initialize the OpenGL context attributes */ qnxgl_attribs_slide = qnxgl_attribs; /* Depth size */ if (this->gl_config.depth_size) { fprintf(stderr, "setted depth size %d\n", this->gl_config.depth_size); qnxgl_attribs_slide = qnxgl_attrib_set_depth(qnxgl_attribs_slide, this->gl_config.depth_size); } /* Stencil size */ if (this->gl_config.stencil_size) { qnxgl_attribs_slide = qnxgl_attrib_set_stencil(qnxgl_attribs_slide, this->gl_config.stencil_size); } /* The sum of the accum bits of each channel */ if ((this->gl_config.accum_red_size != 0) && (this->gl_config.accum_blue_size != 0) && (this->gl_config.accum_green_size != 0)) { qnxgl_attribs_slide = qnxgl_attrib_set_accum(qnxgl_attribs_slide, this-> gl_config.accum_red_size + this-> gl_config.accum_blue_size + this-> gl_config. accum_green_size + this->gl_config. accum_alpha_size); } /* Stereo mode */ if (this->gl_config.stereo) { qnxgl_attribs_slide = qnxgl_attrib_set_stereo(qnxgl_attribs_slide); } /* Fullscreen mode */ if ((flags & SDL_FULLSCREEN) == SDL_FULLSCREEN) { qnxgl_attribs_slide = qnxgl_attrib_set_hint_fullscreen(qnxgl_attribs_slide); } /* Double buffering mode */ if (this->gl_config.double_buffer) { num_buffers = 2; } else { num_buffers = 1; } /* Loading the function pointers so we can use the extensions */ GLPH_LOAD_FUNCS_GC(oglctx); /* Set the buffers region to be that of our window's region */ qnxgl_attribs_slide = glph_attrib_set_region(qnxgl_attribs_slide, PtWidgetRid(window)); /* End of the attributes array */ qnxgl_attribs_slide = qnxgl_attrib_set_end(qnxgl_attribs_slide); /* Create the buffers with the specified color model */ fprintf(stderr, "ARGB: %d, %d, %d, %d\n", this->gl_config.alpha_size, this->gl_config.red_size, this->gl_config.green_size, this->gl_config.blue_size); oglbuffers = qnxgl_buffers_create(QNXGL_FORMAT_BEST_RGB, /* __QNXGL_BUILD_FORMAT(0, __QNXGL_COLOR_MODEL_RGB, this->gl_config.alpha_size, this->gl_config.red_size, this->gl_config.green_size, this->gl_config.blue_size), */ num_buffers, width, height, qnxgl_attribs, -1); if (oglbuffers == NULL) { SDL_SetError ("ph_SetupOpenGLContext(): failed to create OpenGL buffers !\n"); qnxgl_finish(); return -1; } /* Create a QNXGL context for the previously created buffer */ oglctx = qnxgl_context_create(oglbuffers, NULL); if (oglctx == NULL) { SDL_SetError ("ph_SetupOpenGLContext(): failed to create OpenGL context !\n"); qnxgl_buffers_destroy(oglbuffers); qnxgl_finish(); return -1; } /* Attempt to make the context current so we can use OpenGL commands */ if (qnxgl_set_current(oglctx) == -1) { SDL_SetError ("ph_SetupOpenGLContext(): failed to make the OpenGL context current !\n"); qnxgl_context_destroy(oglctx); qnxgl_buffers_destroy(oglbuffers); qnxgl_finish(); return -1; } PtFlush(); oglflags = flags; oglbpp = bpp; return 0; } #endif /* _NTO_VERSION */ #endif /* SDL_VIDEO_OPENGL */ /* vi: set ts=4 sw=4 expandtab: */