Mercurial > sdl-ios-xcode
view src/video/directfb/SDL_DirectFB_video.c @ 288:2f5a6062db86
Updated for Watcom C++ and LCC compilers
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Thu, 28 Feb 2002 00:28:26 +0000 |
parents | 3ea69fd0b095 |
children | f6ffac90895c |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #ifdef SAVE_RCSID static char rcsid = "@(#) $Id$"; #endif /* DirectFB video driver implementation. */ #include <stdlib.h> #include <stdio.h> #include <fcntl.h> #include <unistd.h> #include <sys/mman.h> #include <directfb.h> #include "SDL.h" #include "SDL_error.h" #include "SDL_video.h" #include "SDL_mouse.h" #include "SDL_sysvideo.h" #include "SDL_pixels_c.h" #include "SDL_events_c.h" #include "SDL_DirectFB_video.h" #include "SDL_DirectFB_events.h" /* Initialization/Query functions */ static int DirectFB_VideoInit(_THIS, SDL_PixelFormat *vformat); static SDL_Rect **DirectFB_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags); static SDL_Surface *DirectFB_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags); static int DirectFB_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors); static void DirectFB_VideoQuit(_THIS); /* Hardware surface functions */ static int DirectFB_AllocHWSurface(_THIS, SDL_Surface *surface); static int DirectFB_FillHWRect(_THIS, SDL_Surface *dst, SDL_Rect *dstrect, Uint32 color); static int DirectFB_LockHWSurface(_THIS, SDL_Surface *surface); static void DirectFB_UnlockHWSurface(_THIS, SDL_Surface *surface); static void DirectFB_FreeHWSurface(_THIS, SDL_Surface *surface); static int DirectFB_CheckHWBlit(_THIS, SDL_Surface *src, SDL_Surface *dst); static int DirectFB_HWAccelBlit(SDL_Surface *src, SDL_Rect *srcrect, SDL_Surface *dst, SDL_Rect *dstrect); static int DirectFB_SetHWColorKey(_THIS, SDL_Surface *surface, Uint32 key); static int DirectFB_SetHWAlpha(_THIS, SDL_Surface *surface, Uint8 alpha); static int DirectFB_FlipHWSurface(_THIS, SDL_Surface *surface); /* Various screen update functions available */ static void DirectFB_DirectUpdate(_THIS, int numrects, SDL_Rect *rects); static void DirectFB_WindowedUpdate(_THIS, int numrects, SDL_Rect *rects); /* This is the rect EnumModes2 uses */ struct DirectFBEnumRect { SDL_Rect r; struct DirectFBEnumRect* next; }; static struct DirectFBEnumRect *enumlists[NUM_MODELISTS]; /* DirectFB driver bootstrap functions */ static int DirectFB_Available(void) { return 1; } static void DirectFB_DeleteDevice(SDL_VideoDevice *device) { free(device->hidden); free(device); } static SDL_VideoDevice *DirectFB_CreateDevice(int devindex) { SDL_VideoDevice *device; /* Initialize all variables that we clean on shutdown */ device = (SDL_VideoDevice *)malloc(sizeof(SDL_VideoDevice)); if (device) { memset (device, 0, (sizeof *device)); device->hidden = (struct SDL_PrivateVideoData *) malloc (sizeof (*device->hidden)); } if (device == NULL || device->hidden == NULL) { SDL_OutOfMemory(); if (device) { free (device); } return(0); } memset (device->hidden, 0, sizeof (*device->hidden)); /* Set the function pointers */ device->VideoInit = DirectFB_VideoInit; device->ListModes = DirectFB_ListModes; device->SetVideoMode = DirectFB_SetVideoMode; device->SetColors = DirectFB_SetColors; device->UpdateRects = NULL; device->VideoQuit = DirectFB_VideoQuit; device->AllocHWSurface = DirectFB_AllocHWSurface; device->CheckHWBlit = DirectFB_CheckHWBlit; device->FillHWRect = DirectFB_FillHWRect; device->SetHWColorKey = DirectFB_SetHWColorKey; device->SetHWAlpha = DirectFB_SetHWAlpha; device->LockHWSurface = DirectFB_LockHWSurface; device->UnlockHWSurface = DirectFB_UnlockHWSurface; device->FlipHWSurface = DirectFB_FlipHWSurface; device->FreeHWSurface = DirectFB_FreeHWSurface; device->SetCaption = NULL; device->SetIcon = NULL; device->IconifyWindow = NULL; device->GrabInput = NULL; device->GetWMInfo = NULL; device->InitOSKeymap = DirectFB_InitOSKeymap; device->PumpEvents = DirectFB_PumpEvents; device->free = DirectFB_DeleteDevice; return device; } VideoBootStrap DirectFB_bootstrap = { "directfb", "DirectFB", DirectFB_Available, DirectFB_CreateDevice }; static DFBEnumerationResult EnumModesCallback (unsigned int width, unsigned int height, unsigned int bpp, void *data) { SDL_VideoDevice *this = (SDL_VideoDevice *)data; struct DirectFBEnumRect *enumrect; switch (bpp) { case 8: case 15: case 16: case 24: case 32: bpp /= 8; --bpp; ++HIDDEN->SDL_nummodes[bpp]; enumrect = (struct DirectFBEnumRect*)malloc(sizeof(struct DirectFBEnumRect)); if ( !enumrect ) { SDL_OutOfMemory(); return DFENUM_CANCEL; } enumrect->r.x = 0; enumrect->r.y = 0; enumrect->r.w = width; enumrect->r.h = height; enumrect->next = enumlists[bpp]; enumlists[bpp] = enumrect; break; } return DFENUM_OK; } struct private_hwdata { IDirectFBSurface *surface; }; void SetDirectFBerror (const char *function, DFBResult code) { const char *error = DirectFBErrorString (code); if (error) SDL_SetError("%s: %s", function, error); else SDL_SetError("Unknown error code from %s", function); } static DFBSurfacePixelFormat SDLToDFBPixelFormat (SDL_PixelFormat *format) { if (format->Rmask && format->Gmask && format->Bmask) { switch (format->BitsPerPixel) { case 16: if (format->Rmask == 0xF800 && format->Gmask == 0x07E0 && format->Bmask == 0x001F) return DSPF_RGB16; /* fall through */ case 15: if (format->Rmask == 0x7C00 && format->Gmask == 0x03E0 && format->Bmask == 0x001F) return DSPF_RGB15; break; case 24: if (format->Rmask == 0xFF0000 && format->Gmask == 0x00FF00 && format->Bmask == 0x0000FF) return DSPF_RGB24; break; case 32: if (format->Rmask == 0xFF0000 && format->Gmask == 0x00FF00 && format->Bmask == 0x0000FF) { if (format->Amask == 0xFF000000) return DSPF_ARGB; else return DSPF_RGB32; } break; } } else { switch (format->BitsPerPixel) { case 15: return DSPF_RGB15; case 16: return DSPF_RGB16; case 24: return DSPF_RGB24; case 32: return DSPF_RGB32; } } return DSPF_UNKNOWN; } static int DFBToSDLPixelFormat (DFBSurfacePixelFormat pixelformat, SDL_PixelFormat *format) { format->BitsPerPixel = 0; format->Amask = format->Rmask = format->Gmask = format->Bmask = 0; switch (pixelformat) { case DSPF_A8: format->Amask = 0x000000FF; break; case DSPF_RGB15: format->Rmask = 0x00007C00; format->Gmask = 0x000003E0; format->Bmask = 0x0000001F; break; case DSPF_RGB16: format->Rmask = 0x0000F800; format->Gmask = 0x000007E0; format->Bmask = 0x0000001F; break; case DSPF_ARGB: format->Amask = 0xFF000000; /* fall through */ case DSPF_RGB24: case DSPF_RGB32: format->Rmask = 0x00FF0000; format->Gmask = 0x0000FF00; format->Bmask = 0x000000FF; break; default: return -1; } format->BitsPerPixel = DFB_BITS_PER_PIXEL(pixelformat); return 0; } int DirectFB_VideoInit(_THIS, SDL_PixelFormat *vformat) { int i, j; DFBResult ret; IDirectFB *dfb; DFBCardCapabilities caps; IDirectFBDisplayLayer *layer; DFBDisplayLayerConfig dlc; IDirectFBEventBuffer *eventbuffer; ret = DirectFBInit (NULL, NULL); if (ret) { SetDirectFBerror ("DirectFBInit", ret); return -1; } ret = DirectFBCreate (&dfb); if (ret) { SetDirectFBerror ("DirectFBCreate", ret); return -1; } ret = dfb->GetDisplayLayer (dfb, DLID_PRIMARY, &layer); if (ret) { SetDirectFBerror ("dfb->GetDisplayLayer", ret); dfb->Release (dfb); return -1; } ret = dfb->CreateEventBuffer (dfb, DICAPS_ALL, &eventbuffer); if (ret) { SetDirectFBerror ("dfb->CreateEventBuffer", ret); layer->Release (layer); dfb->Release (dfb); return -1; } layer->EnableCursor (layer, 1); /* Query layer configuration to determine the current mode and pixelformat */ layer->GetConfiguration (layer, &dlc); if (DFBToSDLPixelFormat (dlc.pixelformat, vformat)) { SDL_SetError ("Unsupported pixelformat"); layer->Release (layer); dfb->Release (dfb); return -1; } /* Enumerate the available fullscreen modes */ for ( i=0; i<NUM_MODELISTS; ++i ) enumlists[i] = NULL; ret = dfb->EnumVideoModes (dfb, EnumModesCallback, this); if (ret) { SetDirectFBerror ("dfb->EnumVideoModes", ret); layer->Release (layer); dfb->Release (dfb); return(-1); } for ( i=0; i<NUM_MODELISTS; ++i ) { struct DirectFBEnumRect *rect; HIDDEN->SDL_modelist[i] = (SDL_Rect **) malloc ((HIDDEN->SDL_nummodes[i]+1)*sizeof(SDL_Rect *)); if ( HIDDEN->SDL_modelist[i] == NULL ) { SDL_OutOfMemory(); return(-1); } for ( j = 0, rect = enumlists[i]; rect; ++j, rect = rect->next ) { HIDDEN->SDL_modelist[i][j]=(SDL_Rect *)rect; } HIDDEN->SDL_modelist[i][j] = NULL; } /* Query card capabilities to get the video memory size */ dfb->GetCardCapabilities (dfb, &caps); this->info.wm_available = 1; this->info.hw_available = 1; this->info.blit_hw = 1; this->info.blit_hw_CC = 1; this->info.blit_hw_A = 1; this->info.blit_fill = 1; this->info.video_mem = caps.video_memory / 1024; HIDDEN->initialized = 1; HIDDEN->dfb = dfb; HIDDEN->layer = layer; HIDDEN->eventbuffer = eventbuffer; return 0; } static SDL_Rect **DirectFB_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags) { if (flags & SDL_FULLSCREEN) return HIDDEN->SDL_modelist[((format->BitsPerPixel + 7) / 8) - 1]; else if (SDLToDFBPixelFormat (format) != DSPF_UNKNOWN) return (SDL_Rect**) -1; return NULL; } SDL_Surface *DirectFB_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags) { DFBResult ret; DFBSurfaceDescription dsc; DFBSurfacePixelFormat pixelformat; fprintf (stderr, "SDL DirectFB_SetVideoMode: %dx%d@%d, flags: 0x%08x\n", width, height, bpp, flags); flags |= SDL_FULLSCREEN; /* Release previous primary surface */ if (current->hwdata && current->hwdata->surface) { current->hwdata->surface->Release (current->hwdata->surface); current->hwdata->surface = NULL; } else if (!current->hwdata) { /* Allocate the hardware acceleration data */ current->hwdata = (struct private_hwdata *) malloc (sizeof(*current->hwdata)); if (!current->hwdata) { SDL_OutOfMemory(); return NULL; } memset (current->hwdata, 0, sizeof(*current->hwdata)); } /* Set cooperative level depending on flag SDL_FULLSCREEN */ if (flags & SDL_FULLSCREEN) { ret = HIDDEN->dfb->SetCooperativeLevel (HIDDEN->dfb, DFSCL_FULLSCREEN); if (ret) { DirectFBError ("dfb->SetCooperativeLevel", ret); flags &= ~SDL_FULLSCREEN; } } else HIDDEN->dfb->SetCooperativeLevel (HIDDEN->dfb, DFSCL_NORMAL); /* Set video mode */ ret = HIDDEN->dfb->SetVideoMode (HIDDEN->dfb, width, height, bpp); if (ret) { if (flags & SDL_FULLSCREEN) { flags &= ~SDL_FULLSCREEN; HIDDEN->dfb->SetCooperativeLevel (HIDDEN->dfb, DFSCL_NORMAL); ret = HIDDEN->dfb->SetVideoMode (HIDDEN->dfb, width, height, bpp); } if (ret) { SetDirectFBerror ("dfb->SetVideoMode", ret); return NULL; } } /* Create primary surface */ dsc.flags = DSDESC_CAPS; dsc.caps = DSCAPS_PRIMARY | ((flags & SDL_DOUBLEBUF) ? DSCAPS_FLIPPING : 0); ret = HIDDEN->dfb->CreateSurface (HIDDEN->dfb, &dsc, ¤t->hwdata->surface); if (ret && (flags & SDL_DOUBLEBUF)) { /* Try without double buffering */ dsc.caps &= ~DSCAPS_FLIPPING; ret = HIDDEN->dfb->CreateSurface (HIDDEN->dfb, &dsc, ¤t->hwdata->surface); } if (ret) { SetDirectFBerror ("dfb->CreateSurface", ret); current->hwdata->surface = NULL; return NULL; } current->w = width; current->h = height; current->flags = SDL_HWSURFACE | SDL_PREALLOC; if (flags & SDL_FULLSCREEN) { current->flags |= SDL_FULLSCREEN; this->UpdateRects = DirectFB_DirectUpdate; } else this->UpdateRects = DirectFB_WindowedUpdate; if (dsc.caps & DSCAPS_FLIPPING) current->flags |= SDL_DOUBLEBUF; current->hwdata->surface->GetPixelFormat (current->hwdata->surface, &pixelformat); DFBToSDLPixelFormat (pixelformat, current->format); return current; } static int DirectFB_AllocHWSurface(_THIS, SDL_Surface *surface) { DFBResult ret; DFBSurfaceDescription dsc; /* fprintf(stderr, "SDL: DirectFB_AllocHWSurface (%dx%d@%d, flags: 0x%08x)\n", surface->w, surface->h, surface->format->BitsPerPixel, surface->flags);*/ if (surface->w < 8 || surface->h < 8) return -1; /* fill surface description */ dsc.flags = DSDESC_WIDTH | DSDESC_HEIGHT | DSDESC_PIXELFORMAT | DSDESC_CAPS; dsc.width = surface->w; dsc.height = surface->h; dsc.caps = surface->flags & SDL_DOUBLEBUF ? DSCAPS_FLIPPING : 0; /* find the right pixelformat */ dsc.pixelformat = SDLToDFBPixelFormat (surface->format); if (dsc.pixelformat == DSPF_UNKNOWN) return -1; /* Allocate the hardware acceleration data */ surface->hwdata = (struct private_hwdata *) malloc (sizeof(*surface->hwdata)); if (surface->hwdata == NULL) { SDL_OutOfMemory(); return -1; } /* Create the surface */ ret = HIDDEN->dfb->CreateSurface (HIDDEN->dfb, &dsc, &surface->hwdata->surface); if (ret) { SetDirectFBerror ("dfb->CreateSurface", ret); free (surface->hwdata); surface->hwdata = NULL; return -1; } surface->flags |= SDL_HWSURFACE | SDL_PREALLOC; return 0; } static void DirectFB_FreeHWSurface(_THIS, SDL_Surface *surface) { if (surface->hwdata && HIDDEN->initialized) { surface->hwdata->surface->Release (surface->hwdata->surface); free (surface->hwdata); surface->hwdata = NULL; } } static int DirectFB_CheckHWBlit(_THIS, SDL_Surface *src, SDL_Surface *dst) { /* fprintf(stderr, "SDL: DirectFB_CheckHWBlit (src->hwdata: %p, dst->hwdata: %p)\n", src->hwdata, dst->hwdata);*/ if (!src->hwdata || !dst->hwdata) return 0; src->flags |= SDL_HWACCEL; src->map->hw_blit = DirectFB_HWAccelBlit; return 1; } static int DirectFB_HWAccelBlit(SDL_Surface *src, SDL_Rect *srcrect, SDL_Surface *dst, SDL_Rect *dstrect) { DFBRectangle sr, dr; IDirectFBSurface *surface; DFBSurfaceBlittingFlags flags = DSBLIT_NOFX; sr.x = srcrect->x; sr.y = srcrect->y; sr.w = srcrect->w; sr.h = srcrect->h; dr.x = dstrect->x; dr.y = dstrect->y; dr.w = dstrect->w; dr.h = dstrect->h; surface = dst->hwdata->surface; if (src->flags & SDL_SRCCOLORKEY) { flags |= DSBLIT_SRC_COLORKEY; DirectFB_SetHWColorKey (NULL, src, src->format->colorkey); } if (src->flags & SDL_SRCALPHA) { flags |= DSBLIT_BLEND_COLORALPHA; surface->SetColor (surface, 0xff, 0xff, 0xff, src->format->alpha); } surface->SetBlittingFlags (surface, flags); if (sr.w == dr.w && sr.h == dr.h) surface->Blit (surface, src->hwdata->surface, &sr, dr.x, dr.y); else surface->StretchBlit (surface, src->hwdata->surface, &sr, &dr); return 0; } static int DirectFB_FillHWRect(_THIS, SDL_Surface *dst, SDL_Rect *dstrect, Uint32 color) { SDL_PixelFormat *fmt = dst->format; IDirectFBSurface *surface = dst->hwdata->surface; /* ugly */ surface->SetColor (surface, (color & fmt->Rmask) >> (fmt->Rshift - fmt->Rloss), (color & fmt->Gmask) >> (fmt->Gshift - fmt->Gloss), (color & fmt->Bmask) << (fmt->Bloss - fmt->Bshift), 0xFF); surface->FillRectangle (surface, dstrect->x, dstrect->y, dstrect->w, dstrect->h); return 0; } static int DirectFB_SetHWColorKey(_THIS, SDL_Surface *src, Uint32 key) { SDL_PixelFormat *fmt = src->format; IDirectFBSurface *surface = src->hwdata->surface; /* ugly */ surface->SetSrcColorKey (surface, (key & fmt->Rmask) >> (fmt->Rshift - fmt->Rloss), (key & fmt->Gmask) >> (fmt->Gshift - fmt->Gloss), (key & fmt->Bmask) << (fmt->Bloss - fmt->Bshift)); return 0; } static int DirectFB_SetHWAlpha(_THIS, SDL_Surface *surface, Uint8 alpha) { return 0; } static int DirectFB_FlipHWSurface(_THIS, SDL_Surface *surface) { return surface->hwdata->surface->Flip (surface->hwdata->surface, NULL, DSFLIP_WAITFORSYNC); } static int DirectFB_LockHWSurface(_THIS, SDL_Surface *surface) { DFBResult ret; void *data; int pitch; ret = surface->hwdata->surface->Lock (surface->hwdata->surface, DSLF_WRITE, &data, &pitch); if (ret) { SetDirectFBerror ("surface->Lock", ret); return -1; } surface->pixels = data; surface->pitch = pitch; return 0; } static void DirectFB_UnlockHWSurface(_THIS, SDL_Surface *surface) { surface->hwdata->surface->Unlock (surface->hwdata->surface); surface->pixels = NULL; } static void DirectFB_DirectUpdate(_THIS, int numrects, SDL_Rect *rects) { } static void DirectFB_WindowedUpdate(_THIS, int numrects, SDL_Rect *rects) { DFBRegion region; int i; int region_valid = 0; IDirectFBSurface *surface = this->screen->hwdata->surface; for (i=0; i<numrects; ++i) { int x2, y2; if ( ! rects[i].w ) /* Clipped? */ continue; x2 = rects[i].x + rects[i].w - 1; y2 = rects[i].y + rects[i].h - 1; if (region_valid) { if (rects[i].x < region.x1) region.x1 = rects[i].x; if (rects[i].y < region.y1) region.y1 = rects[i].y; if (x2 > region.x2) region.x2 = x2; if (y2 > region.y2) region.y2 = y2; } else { region.x1 = rects[i].x; region.y1 = rects[i].y; region.x2 = x2; region.y2 = y2; region_valid = 1; } } if (region_valid) surface->Flip (surface, ®ion, DSFLIP_WAITFORSYNC); } int DirectFB_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors) { fprintf(stderr, "SDL: Unimplemented DirectFB_SetColors!\n"); return 0; } void DirectFB_VideoQuit(_THIS) { int i, j; HIDDEN->eventbuffer->Release (HIDDEN->eventbuffer); HIDDEN->layer->Release (HIDDEN->layer); HIDDEN->dfb->Release (HIDDEN->dfb); /* Free video mode lists */ for ( i=0; i<NUM_MODELISTS; ++i ) { if ( HIDDEN->SDL_modelist[i] != NULL ) { for ( j=0; HIDDEN->SDL_modelist[i][j]; ++j ) free(HIDDEN->SDL_modelist[i][j]); free(HIDDEN->SDL_modelist[i]); HIDDEN->SDL_modelist[i] = NULL; } } HIDDEN->initialized = 0; } void DirectFB_FinalQuit(void) { }