Mercurial > sdl-ios-xcode
view docs/man3/SDL_KillThread.3 @ 1821:2f381b48b05c
Date: Thu, 11 May 2006 19:08:05 -0400
From: Mike Frysinger
Subject: [SDL] [patch] remove limits.h hack from linux joystick code
there is a small hack in the current linux joystick code to work around broken
cross-compilers by including more than one limits.h ... at the very least,
this is not arm-specific by any means
i'm of the opinion that libsdl should not contain such things ... people
should be fixing their cross-compilers, not bloating other's source trees
patch attached to clean the cruft
-mike
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Thu, 11 May 2006 23:32:11 +0000 |
parents | e5bc29de3f0a |
children | 546f7c1eb755 |
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.TH "SDL_KillThread" "3" "Tue 11 Sep 2001, 23:00" "SDL" "SDL API Reference" .SH "NAME" SDL_KillThread\- Gracelessly terminates the thread\&. .SH "SYNOPSIS" .PP \fB#include "SDL\&.h" #include "SDL_thread\&.h" .sp \fBvoid \fBSDL_KillThread\fP\fR(\fBSDL_Thread *thread\fR); .SH "DESCRIPTION" .PP \fBSDL_KillThread\fP gracelessly terminates the thread associated with \fBthread\fR\&. If possible, you should use some other form of IPC to signal the thread to quit\&. .SH "SEE ALSO" .PP \fI\fBSDL_CreateThread\fP\fR, \fI\fBSDL_WaitThread\fP\fR ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:00