view docs/man3/SDL_DisplayFormat.3 @ 1821:2f381b48b05c

Date: Thu, 11 May 2006 19:08:05 -0400 From: Mike Frysinger Subject: [SDL] [patch] remove limits.h hack from linux joystick code there is a small hack in the current linux joystick code to work around broken cross-compilers by including more than one limits.h ... at the very least, this is not arm-specific by any means i'm of the opinion that libsdl should not contain such things ... people should be fixing their cross-compilers, not bloating other's source trees patch attached to clean the cruft -mike
author Sam Lantinga <slouken@libsdl.org>
date Thu, 11 May 2006 23:32:11 +0000
parents e5bc29de3f0a
children 546f7c1eb755
line wrap: on
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.TH "SDL_DisplayFormat" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" 
.SH "NAME"
SDL_DisplayFormat\- Convert a surface to the display format
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
.sp
\fBSDL_Surface *\fBSDL_DisplayFormat\fP\fR(\fBSDL_Surface *surface\fR);
.SH "DESCRIPTION"
.PP
This function takes a surface and copies it to a new surface of the pixel format and colors of the video framebuffer, suitable for fast blitting onto the display surface\&. It calls \fISDL_ConvertSurface\fR
.PP
If you want to take advantage of hardware colorkey or alpha blit acceleration, you should set the colorkey and alpha value before calling this function\&.
.PP
If you want an alpha channel, see \fISDL_DisplayFormatAlpha\fR\&.
.SH "RETURN VALUE"
.PP
If the conversion fails or runs out of memory, it returns \fBNULL\fR
.SH "SEE ALSO"
.PP
\fI\fBSDL_ConvertSurface\fP\fR, \fI\fBSDL_DisplayFormatAlpha\fP\fR \fI\fBSDL_SetAlpha\fP\fR, \fI\fBSDL_SetColorKey\fP\fR, \fI\fBSDL_Surface\fR\fR
...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01