view src/audio/SDL_mixer_m68k.h @ 4448:2efcb52ba90a

Adding testsdl (automated test) support to iPhone Xcode project (to match Mac Xcode project). I haven't updated yet to the 3.2 SDK so SDL no longer builds for me so I can't yet verify if the new target completely works.
author Eric Wing <ewing . public |-at-| gmail . com>
date Sat, 08 May 2010 01:12:55 -0700
parents f7b03b6838cb
children b530ef003506
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2010 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

/*
	m68k assembly mix routines

	Patrice Mandin
*/

#if defined(__M68000__) && defined(__GNUC__)
void SDL_MixAudio_m68k_U8(char *dst, char *src, long len, long volume,
                          char *mix8);
void SDL_MixAudio_m68k_S8(char *dst, char *src, long len, long volume);

void SDL_MixAudio_m68k_S16MSB(short *dst, short *src, long len, long volume);
void SDL_MixAudio_m68k_S16LSB(short *dst, short *src, long len, long volume);
#endif
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