Mercurial > sdl-ios-xcode
view docs/man3/SDL_GetAudioStatus.3 @ 4178:2dc6c9f343c8 SDL-1.2
Fixed dynamic loading on Windows CE
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Thu, 07 May 2009 12:03:51 +0000 |
parents | 4e3b250c950e |
children | 1238da4a7112 |
line wrap: on
line source
.TH "SDL_GetAudioStatus" "3" "Tue 11 Sep 2001, 22:58" "SDL" "SDL API Reference" .SH "NAME" SDL_GetAudioStatus \- Get the current audio state .SH "SYNOPSIS" .PP \fB#include "SDL\&.h" .sp \fBSDL_audiostatus\fBSDL_GetAudioStatus\fP\fR(\fBvoid\fR); .SH "DESCRIPTION" .PP .nf \f(CWtypedef enum{ SDL_AUDIO_STOPPED, SDL_AUDIO_PAUSED, SDL_AUDIO_PLAYING } SDL_audiostatus;\fR .fi .PP .PP Returns either \fBSDL_AUDIO_STOPPED\fP, \fBSDL_AUDIO_PAUSED\fP or \fBSDL_AUDIO_PLAYING\fP depending on the current audio state\&. .SH "SEE ALSO" .PP \fI\fBSDL_PauseAudio\fP\fR ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 22:58