Mercurial > sdl-ios-xcode
view src/thread/os2/SDL_systhread.c @ 1199:2d6dc7de1145
From: Mike Frysinger <vapier@gentoo.org>
To: sdl@libsdl.org
Date: Sun, 11 Dec 2005 22:57:37 -0500
Subject: [SDL] exec stack in libsdl update
i posted back in September a patch to remove executable stacks:
http://www.devolution.com/pipermail/sdl/2005-September/070626.html
later in November, a similar patch was merged it seems:
http://www.libsdl.org/cgi/cvsweb.cgi/SDL12/src/hermes/mmx_main.asm
however, this lacks the additional output format checks that i posted in my
patch ... this isnt a problem if the hermes asm code is only ever used to
produce ELF objects, but if this is not true, then the additional checks in
my original patch will need to be merged
-mike
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Mon, 12 Dec 2005 09:13:12 +0000 |
parents | 173c063d4f55 |
children | c9b51268668f |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #ifdef SAVE_RCSID static char rcsid = "@(#) $Id$"; #endif /* OS/2 thread management routines for SDL */ #include <stdio.h> #include <stdlib.h> #include <process.h> #define INCL_DOSERRORS #define INCL_DOSPROCESS #include <os2.h> #include "SDL_error.h" #include "SDL_thread.h" #include "SDL_systhread.h" typedef struct ThreadStartParms { void *args; pfnSDL_CurrentEndThread pfnCurrentEndThread; } tThreadStartParms, *pThreadStartParms; static void threadfunc(void *pparm) { pThreadStartParms pThreadParms = pparm; pfnSDL_CurrentEndThread pfnCurrentEndThread = NULL; // Call the thread function! SDL_RunThread(pThreadParms->args); // Get the current endthread we have to use! if (pThreadParms) { pfnCurrentEndThread = pThreadParms->pfnCurrentEndThread; free(pThreadParms); } // Call endthread! if (pfnCurrentEndThread) (*pfnCurrentEndThread)(); } int SDL_SYS_CreateThread(SDL_Thread *thread, void *args, pfnSDL_CurrentBeginThread pfnBeginThread, pfnSDL_CurrentEndThread pfnEndThread) { pThreadStartParms pThreadParms = malloc(sizeof(tThreadStartParms)); if (!pThreadParms) { SDL_SetError("Not enough memory to create thread"); return(-1); } // Save the function which we will have to call to clear the RTL of calling app! pThreadParms->pfnCurrentEndThread = pfnEndThread; // Also save the real parameters we have to pass to thread function pThreadParms->args = args; // Start the thread using the runtime library of calling app! thread->threadid = thread->handle = (*pfnBeginThread)(threadfunc, 512*1024, pThreadParms); if (thread->threadid<=0) { SDL_SetError("Not enough resources to create thread"); return(-1); } return(0); } void SDL_SYS_SetupThread(void) { return; } DECLSPEC Uint32 SDLCALL SDL_ThreadID(void) { PTIB tib; DosGetInfoBlocks(&tib, NULL); return((Uint32) (tib->tib_ptib2->tib2_ultid)); } void SDL_SYS_WaitThread(SDL_Thread *thread) { TID tid = thread->handle; DosWaitThread(&tid, DCWW_WAIT); } /* WARNING: This function is really a last resort. * Threads should be signaled and then exit by themselves. * TerminateThread() doesn't perform stack and DLL cleanup. */ void SDL_SYS_KillThread(SDL_Thread *thread) { DosKillThread(thread->handle); }