Mercurial > sdl-ios-xcode
view docs/man3/SDL_UpdateRect.3 @ 155:2d162219f433
Date: Thu, 16 Aug 2001 21:50:51 -0500 (EST)
From: Darrell Walisser <dwaliss1@purdue.edu>
Subject: Patch for video bugs + Max's additions
I've attached a patch for today's CVS that includes Max's virtual
mouse button fix as well as some other changes:
-building mode list correctly now (had duplicate entries, was unsorted)
-switching modes correctly now (wasn't destroying previous mode)
-releasing memory correctly in event loop
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 19 Aug 2001 23:57:39 +0000 |
parents | 55f1f1b3e27d |
children | e5bc29de3f0a |
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.TH "SDL_UpdateRect" "3" "Sun 10 Jun 2001, 19:42" "SDL" "SDL API Reference" .SH "NAME" SDL_UpdateRect\- Makes sure the given area is updated on the given screen\&. .SH "SYNOPSIS" .PP \fB#include "SDL\&.h" .sp \fBvoid \fBSDL_UpdateRect\fP\fR(\fBSDL_Surface *screen, Sint32 x, Sint32 y, Sint32 w, Sint32 h\fR); .SH "DESCRIPTION" .PP Makes sure the given area is updated on the given screen\&. The rectangle must be confined within the screen boundaries (no clipping is done)\&. .PP If \&'\fBx\fR\&', \&'\fBy\fR\&', \&'\fBw\fR\&' and \&'\fBh\fR\&' are all 0, \fBSDL_UpdateRect\fP will update the entire screen\&. .PP This function should not be called while \&'\fBscreen\fR\&' is \fIlocked\fR\&. .SH "SEE ALSO" .PP \fI\fBSDL_UpdateRects\fP\fR, \fI\fBSDL_Rect\fR\fR, \fI\fBSDL_Surface\fR\fR, \fI\fBSDL_LockSurface\fP\fR ...\" created by instant / docbook-to-man, Sun 10 Jun 2001, 19:42