view docs/man3/SDL_Init.3 @ 155:2d162219f433

Date: Thu, 16 Aug 2001 21:50:51 -0500 (EST) From: Darrell Walisser <dwaliss1@purdue.edu> Subject: Patch for video bugs + Max's additions I've attached a patch for today's CVS that includes Max's virtual mouse button fix as well as some other changes: -building mode list correctly now (had duplicate entries, was unsorted) -switching modes correctly now (wasn't destroying previous mode) -releasing memory correctly in event loop
author Sam Lantinga <slouken@libsdl.org>
date Sun, 19 Aug 2001 23:57:39 +0000
parents 55f1f1b3e27d
children e5bc29de3f0a
line wrap: on
line source

.TH "SDL_Init" "3" "Sun 10 Jun 2001, 19:41" "SDL" "SDL API Reference" 
.SH "NAME"
SDL_Init\- Initializes SDL
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
.sp
\fBint \fBSDL_Init\fP\fR(\fBUint32 flags\fR);
.SH "DESCRIPTION"
.PP
Initializes SDL\&. This should be called before all other SDL functions\&. The \fBflags\fR parameter specifies what part(s) of SDL to initialize\&.
.TP 20
\fBSDL_INIT_TIMER\fP
Initializes the \fItimer\fR subsystem\&.
.TP 20
\fBSDL_INIT_AUDIO\fP
Initializes the \fIaudio\fR subsystem\&.
.TP 20
\fBSDL_INIT_VIDEO\fP
Initializes the \fIvideo\fR subsystem\&.
.TP 20
\fBSDL_INIT_CDROM\fP
Initializes the \fIcdrom\fR subsystem\&.
.TP 20
\fBSDL_INIT_JOYSTICK\fP
Initializes the \fIjoystick\fR subsystem\&.
.TP 20
\fBSDL_INIT_EVERYTHING\fP
Initialize all of the above\&.
.TP 20
\fBSDL_INIT_NOPARACHUTE\fP
Prevents SDL from catching fatal signals\&.
.TP 20
\fBSDL_INIT_EVENTTHREAD\fP
.SH "RETURN VALUE"
.PP
Returns \fB-1\fR on an error or \fB0\fR on success\&.
.SH "SEE ALSO"
.PP
\fI\fBSDL_Quit\fP\fR, \fI\fBSDL_InitSubSystem\fP\fR
...\" created by instant / docbook-to-man, Sun 10 Jun 2001, 19:41