Mercurial > sdl-ios-xcode
view test/configure.in @ 2429:2c55b72ba46e gsoc2008_iphone
testdyngles is exactly what it sounds like -- a version of testdyngl that uses OpenGL ES calls instead of OpenGL. Was necessary to create because glOrtho is called glOrthof in OpenGL ES, and OpenGL ES doesn't have glBegin() type semantics for specifying geometry.
author | Holmes Futrell <hfutrell@umail.ucsb.edu> |
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date | Fri, 15 Aug 2008 00:52:52 +0000 |
parents | 9af6717e676a |
children | 0b6f51c29267 |
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dnl Process this file with autoconf to produce a configure script. AC_INIT(README) dnl Detect the canonical build and host environments AC_CONFIG_AUX_DIRS($srcdir/../build-scripts) AC_CANONICAL_HOST dnl Check for tools AC_PROG_CC dnl Check for compiler environment AC_C_CONST dnl Figure out which math library to use case "$host" in *-*-cygwin* | *-*-mingw32*) EXE=".exe" MATHLIB="" SYS_GL_LIBS="-lopengl32" ;; *-*-beos*) EXE="" MATHLIB="" SYS_GL_LIBS="-lGL" ;; *-*-darwin* ) EXE="" MATHLIB="" SYS_GL_LIBS="-Wl,-framework,OpenGL" ;; *-*-aix*) EXE="" if test x$ac_cv_prog_gcc = xyes; then CFLAGS="-mthreads" fi SYS_GL_LIBS="" ;; *-*-mint*) EXE="" MATHLIB="" AC_PATH_PROG(OSMESA_CONFIG, osmesa-config, no) if test "x$OSMESA_CONFIG" = "xyes"; then OSMESA_CFLAGS=`$OSMESA_CONFIG --cflags` OSMESA_LIBS=`$OSMESA_CONFIG --libs` CFLAGS="$CFLAGS $OSMESA_CFLAGS" SYS_GL_LIBS="$OSMESA_LIBS" else SYS_GL_LIBS="-lOSMesa" fi ;; *) EXE="" MATHLIB="-lm" SYS_GL_LIBS="-lGL" ;; esac AC_SUBST(EXE) AC_SUBST(MATHLIB) dnl Check for SDL SDL_VERSION=1.3.0 AM_PATH_SDL($SDL_VERSION, :, AC_MSG_ERROR([*** SDL version $SDL_VERSION not found!]) ) CFLAGS="$CFLAGS $SDL_CFLAGS" LIBS="$LIBS $SDL_LIBS" dnl Check for X11 path, needed for OpenGL on some systems AC_PATH_X if test x$have_x = xyes; then if test x$ac_x_includes = xno || test x$ac_x_includes = x; then : else CFLAGS="$CFLAGS -I$ac_x_includes" fi if test x$ac_x_libraries = xno || test x$ac_x_libraries = x; then : else XPATH="-L$ac_x_libraries" fi fi dnl Check for OpenGL AC_MSG_CHECKING(for OpenGL support) have_opengl=no AC_TRY_COMPILE([ #include "SDL_opengl.h" ],[ ],[ have_opengl=yes ]) AC_MSG_RESULT($have_opengl) if test x$have_opengl = xyes; then CFLAGS="$CFLAGS -DHAVE_OPENGL" GLLIB="$XPATH $SYS_GL_LIBS" else GLLIB="" fi AC_SUBST(GLLIB) dnl Finally create all the generated files AC_OUTPUT([Makefile])