view src/video/uikit/SDL_uikitopengles.h @ 2429:2c55b72ba46e gsoc2008_iphone

testdyngles is exactly what it sounds like -- a version of testdyngl that uses OpenGL ES calls instead of OpenGL. Was necessary to create because glOrtho is called glOrthof in OpenGL ES, and OpenGL ES doesn't have glBegin() type semantics for specifying geometry.
author Holmes Futrell <hfutrell@umail.ucsb.edu>
date Fri, 15 Aug 2008 00:52:52 +0000
parents e9a1eed243c9
children 54bc7e0806de
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/*
 SDL - Simple DirectMedia Layer
 Copyright (C) 1997-2006 Sam Lantinga
 
 This library is free software; you can redistribute it and/or
 modify it under the terms of the GNU Lesser General Public
 License as published by the Free Software Foundation; either
 version 2.1 of the License, or (at your option) any later version.
 
 This library is distributed in the hope that it will be useful,
 but WITHOUT ANY WARRANTY; without even the implied warranty of
 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 Lesser General Public License for more details.
 
 You should have received a copy of the GNU Lesser General Public
 License along with this library; if not, write to the Free Software
 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
 
 Sam Lantinga
 slouken@libsdl.org
 */

#include "SDL_config.h"

#ifndef _SDL_uikitopengles
#define _SDL_uikitopengles

#include "SDL_uikitvideo.h"

extern int UIKit_GL_MakeCurrent(_THIS, SDL_Window * window, SDL_GLContext context);
extern void UIKit_GL_SwapWindow(_THIS, SDL_Window * window);
extern SDL_GLContext UIKit_GL_CreateContext(_THIS, SDL_Window * window);
extern void UIKit_GL_DeleteContext(_THIS, SDL_GLContext context);
extern void *UIKit_GL_GetProcAddress(_THIS, const char *proc);
extern int UIKit_GL_LoadLibrary(_THIS, const char *path);
#endif