view docs/html/sdlpalette.html @ 2429:2c55b72ba46e gsoc2008_iphone

testdyngles is exactly what it sounds like -- a version of testdyngl that uses OpenGL ES calls instead of OpenGL. Was necessary to create because glOrtho is called glOrthof in OpenGL ES, and OpenGL ES doesn't have glBegin() type semantics for specifying geometry.
author Holmes Futrell <hfutrell@umail.ucsb.edu>
date Fri, 15 Aug 2008 00:52:52 +0000
parents 355632dca928
children
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<HTML
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>SDL_Palette</TITLE
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><H1
><A
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>SDL_Palette</H1
><DIV
CLASS="REFNAMEDIV"
><A
NAME="AEN3129"
></A
><H2
>Name</H2
>SDL_Palette&nbsp;--&nbsp;Color palette for 8-bit pixel formats</DIV
><DIV
CLASS="REFSECT1"
><A
NAME="AEN3132"
></A
><H2
>Structure Definition</H2
><PRE
CLASS="PROGRAMLISTING"
>typedef struct{
  int ncolors;
  SDL_Color *colors;
} SDL_Palette;</PRE
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><H2
>Structure Data</H2
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><TT
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><I
>ncolors</I
></TT
></TD
><TD
ALIGN="LEFT"
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>Number of colors used in this palette</TD
></TR
><TR
><TD
ALIGN="LEFT"
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><TT
CLASS="STRUCTFIELD"
><I
>colors</I
></TT
></TD
><TD
ALIGN="LEFT"
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>Pointer to <A
HREF="sdlcolor.html"
><SPAN
CLASS="STRUCTNAME"
>SDL_Color</SPAN
></A
> structures that make up the palette.</TD
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><H2
>Description</H2
><P
>Each pixel in an 8-bit surface is an index into the <TT
CLASS="STRUCTFIELD"
><I
>colors</I
></TT
> field of the <SPAN
CLASS="STRUCTNAME"
>SDL_Palette</SPAN
> structure store in <A
HREF="sdlpixelformat.html"
><SPAN
CLASS="STRUCTNAME"
>SDL_PixelFormat</SPAN
></A
>. A <SPAN
CLASS="STRUCTNAME"
>SDL_Palette</SPAN
> should never need to be created manually. It is automatically created when SDL allocates a <SPAN
CLASS="STRUCTNAME"
>SDL_PixelFormat</SPAN
> for a surface. The colors values of a <A
HREF="sdlsurface.html"
><SPAN
CLASS="STRUCTNAME"
>SDL_Surface</SPAN
></A
>s palette can be set with the <A
HREF="sdlsetcolors.html"
><TT
CLASS="FUNCTION"
>SDL_SetColors</TT
></A
>.</P
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><A
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><H2
>See Also</H2
><P
><A
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><SPAN
CLASS="STRUCTNAME"
>SDL_Color</SPAN
></A
>,
<A
HREF="sdlsurface.html"
><SPAN
CLASS="STRUCTNAME"
>SDL_Surface</SPAN
></A
>,
<A
HREF="sdlsetcolors.html"
><TT
CLASS="FUNCTION"
>SDL_SetColors</TT
></A
>
<A
HREF="sdlsetpalette.html"
><TT
CLASS="FUNCTION"
>SDL_SetPalette</TT
></A
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