view docs/html/sdljoysticknumballs.html @ 2429:2c55b72ba46e gsoc2008_iphone

testdyngles is exactly what it sounds like -- a version of testdyngl that uses OpenGL ES calls instead of OpenGL. Was necessary to create because glOrtho is called glOrthof in OpenGL ES, and OpenGL ES doesn't have glBegin() type semantics for specifying geometry.
author Holmes Futrell <hfutrell@umail.ucsb.edu>
date Fri, 15 Aug 2008 00:52:52 +0000
parents 355632dca928
children
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>SDL_JoystickNumBalls</H1
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><H2
>Name</H2
>SDL_JoystickNumBalls&nbsp;--&nbsp;Get the number of joystick trackballs</DIV
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>Synopsis</H2
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><PRE
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>#include "SDL.h"</PRE
><P
><CODE
><CODE
CLASS="FUNCDEF"
>int <B
CLASS="FSFUNC"
>SDL_JoystickNumBalls</B
></CODE
>(SDL_Joystick *joystick);</CODE
></P
><P
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><H2
>Description</H2
><P
>Return the number of trackballs available from a previously opened <SPAN
CLASS="STRUCTNAME"
>SDL_Joystick</SPAN
>.</P
></DIV
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><H2
>Return Value</H2
><P
>Number of trackballs.</P
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><H2
>See Also</H2
><P
><A
HREF="sdljoystickgetball.html"
><TT
CLASS="FUNCTION"
>SDL_JoystickGetBall</TT
></A
>,
<A
HREF="sdljoystickopen.html"
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>SDL_JoystickOpen</TT
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