Mercurial > sdl-ios-xcode
view docs/html/sdljoystickname.html @ 2429:2c55b72ba46e gsoc2008_iphone
testdyngles is exactly what it sounds like -- a version of testdyngl that uses OpenGL ES calls instead of OpenGL. Was necessary to create because glOrtho is called glOrthof in OpenGL ES, and OpenGL ES doesn't have glBegin() type semantics for specifying geometry.
author | Holmes Futrell <hfutrell@umail.ucsb.edu> |
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date | Fri, 15 Aug 2008 00:52:52 +0000 |
parents | 355632dca928 |
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<HTML ><HEAD ><TITLE >SDL_JoystickName</TITLE ><META NAME="GENERATOR" CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ "><LINK REL="HOME" TITLE="SDL Library Documentation" HREF="index.html"><LINK REL="UP" TITLE="Joystick" HREF="joystick.html"><LINK REL="PREVIOUS" TITLE="SDL_NumJoysticks" HREF="sdlnumjoysticks.html"><LINK REL="NEXT" TITLE="SDL_JoystickOpen" HREF="sdljoystickopen.html"></HEAD ><BODY CLASS="REFENTRY" BGCOLOR="#FFF8DC" TEXT="#000000" LINK="#0000ee" VLINK="#551a8b" ALINK="#ff0000" ><DIV CLASS="NAVHEADER" ><TABLE SUMMARY="Header navigation table" WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TH COLSPAN="3" ALIGN="center" >SDL Library Documentation</TH ></TR ><TR ><TD WIDTH="10%" ALIGN="left" VALIGN="bottom" ><A HREF="sdlnumjoysticks.html" ACCESSKEY="P" >Prev</A ></TD ><TD WIDTH="80%" ALIGN="center" VALIGN="bottom" ></TD ><TD WIDTH="10%" ALIGN="right" VALIGN="bottom" ><A HREF="sdljoystickopen.html" ACCESSKEY="N" >Next</A ></TD ></TR ></TABLE ><HR ALIGN="LEFT" WIDTH="100%"></DIV ><H1 ><A NAME="SDLJOYSTICKNAME" ></A >SDL_JoystickName</H1 ><DIV CLASS="REFNAMEDIV" ><A NAME="AEN6066" ></A ><H2 >Name</H2 >SDL_JoystickName -- Get joystick name.</DIV ><DIV CLASS="REFSYNOPSISDIV" ><A NAME="AEN6069" ></A ><H2 >Synopsis</H2 ><DIV CLASS="FUNCSYNOPSIS" ><A NAME="AEN6070" ></A ><P ></P ><PRE CLASS="FUNCSYNOPSISINFO" >#include "SDL.h"</PRE ><P ><CODE ><CODE CLASS="FUNCDEF" >const char *<B CLASS="FSFUNC" >SDL_JoystickName</B ></CODE >(int index);</CODE ></P ><P ></P ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN6076" ></A ><H2 >Description</H2 ><P >Get the implementation dependent name of joystick. The <TT CLASS="PARAMETER" ><I >index</I ></TT > parameter refers to the N'th joystick on the system.</P ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN6080" ></A ><H2 >Return Value</H2 ><P >Returns a char pointer to the joystick name.</P ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN6083" ></A ><H2 >Examples</H2 ><P ><PRE CLASS="PROGRAMLISTING" >/* Print the names of all attached joysticks */ int num_joy, i; num_joy=SDL_NumJoysticks(); printf("%d joysticks found\n", num_joy); for(i=0;i<num_joy;i++) printf("%s\n", SDL_JoystickName(i));</PRE ></P ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN6087" ></A ><H2 >See Also</H2 ><P ><A HREF="sdljoystickopen.html" ><TT CLASS="FUNCTION" >SDL_JoystickOpen</TT ></A ></P ></DIV ><DIV CLASS="NAVFOOTER" ><HR ALIGN="LEFT" WIDTH="100%"><TABLE SUMMARY="Footer navigation table" WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" ><A HREF="sdlnumjoysticks.html" ACCESSKEY="P" >Prev</A ></TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="index.html" ACCESSKEY="H" >Home</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" ><A HREF="sdljoystickopen.html" ACCESSKEY="N" >Next</A ></TD ></TR ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" >SDL_NumJoysticks</TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="joystick.html" ACCESSKEY="U" >Up</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" >SDL_JoystickOpen</TD ></TR ></TABLE ></DIV ></BODY ></HTML >