Mercurial > sdl-ios-xcode
view docs/html/sdlcdstatus.html @ 2429:2c55b72ba46e gsoc2008_iphone
testdyngles is exactly what it sounds like -- a version of testdyngl that uses OpenGL ES calls instead of OpenGL. Was necessary to create because glOrtho is called glOrthof in OpenGL ES, and OpenGL ES doesn't have glBegin() type semantics for specifying geometry.
author | Holmes Futrell <hfutrell@umail.ucsb.edu> |
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date | Fri, 15 Aug 2008 00:52:52 +0000 |
parents | 355632dca928 |
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<HTML ><HEAD ><TITLE >SDL_CDStatus</TITLE ><META NAME="GENERATOR" CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ "><LINK REL="HOME" TITLE="SDL Library Documentation" HREF="index.html"><LINK REL="UP" TITLE="CD-ROM" HREF="cdrom.html"><LINK REL="PREVIOUS" TITLE="SDL_CDOpen" HREF="sdlcdopen.html"><LINK REL="NEXT" TITLE="SDL_CDPlay" HREF="sdlcdplay.html"></HEAD ><BODY CLASS="REFENTRY" BGCOLOR="#FFF8DC" TEXT="#000000" LINK="#0000ee" VLINK="#551a8b" ALINK="#ff0000" ><DIV CLASS="NAVHEADER" ><TABLE SUMMARY="Header navigation table" WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TH COLSPAN="3" ALIGN="center" >SDL Library Documentation</TH ></TR ><TR ><TD WIDTH="10%" ALIGN="left" VALIGN="bottom" ><A HREF="sdlcdopen.html" ACCESSKEY="P" >Prev</A ></TD ><TD WIDTH="80%" ALIGN="center" VALIGN="bottom" ></TD ><TD WIDTH="10%" ALIGN="right" VALIGN="bottom" ><A HREF="sdlcdplay.html" ACCESSKEY="N" >Next</A ></TD ></TR ></TABLE ><HR ALIGN="LEFT" WIDTH="100%"></DIV ><H1 ><A NAME="SDLCDSTATUS" ></A >SDL_CDStatus</H1 ><DIV CLASS="REFNAMEDIV" ><A NAME="AEN7308" ></A ><H2 >Name</H2 >SDL_CDStatus -- Returns the current status of the given drive.</DIV ><DIV CLASS="REFSYNOPSISDIV" ><A NAME="AEN7311" ></A ><H2 >Synopsis</H2 ><DIV CLASS="FUNCSYNOPSIS" ><A NAME="AEN7312" ></A ><P ></P ><PRE CLASS="FUNCSYNOPSISINFO" >#include "SDL.h"</PRE ><P ><CODE ><CODE CLASS="FUNCDEF" >CDstatus <B CLASS="FSFUNC" >SDL_CDStatus</B ></CODE >(SDL_CD *cdrom);</CODE ></P ><PRE CLASS="FUNCSYNOPSISINFO" >/* Given a status, returns true if there's a disk in the drive */ #define CD_INDRIVE(status) ((int)status > 0)</PRE ><P ></P ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN7319" ></A ><H2 >Description</H2 ><P >This function returns the current status of the given drive. Status is described like so: <PRE CLASS="PROGRAMLISTING" >typedef enum { CD_TRAYEMPTY, CD_STOPPED, CD_PLAYING, CD_PAUSED, CD_ERROR = -1 } CDstatus;</PRE ></P ><P >If the drive has a CD in it, the table of contents of the CD and current play position of the CD will be stored in the SDL_CD structure.</P ><P >The macro <TT CLASS="LITERAL" >CD_INDRIVE</TT > is provided for convenience, and given a status returns true if there's a disk in the drive.</P ><DIV CLASS="NOTE" ><BLOCKQUOTE CLASS="NOTE" ><P ><B >Note: </B ><TT CLASS="FUNCTION" >SDL_CDStatus</TT > also updates the <A HREF="sdlcd.html" ><SPAN CLASS="STRUCTNAME" >SDL_CD</SPAN ></A > structure passed to it.</P ></BLOCKQUOTE ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN7331" ></A ><H2 >Example</H2 ><PRE CLASS="PROGRAMLISTING" >int playTrack(int track) { int playing = 0; if ( CD_INDRIVE(SDL_CDStatus(cdrom)) ) { /* clamp to the actual number of tracks on the CD */ if (track >= cdrom->numtracks) { track = cdrom->numtracks-1; } if ( SDL_CDPlayTracks(cdrom, track, 0, 1, 0) == 0 ) { playing = 1; } } return playing; }</PRE ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN7334" ></A ><H2 >See Also</H2 ><P ><A HREF="sdlcd.html" ><TT CLASS="FUNCTION" >SDL_CD</TT ></A ></P ></DIV ><DIV CLASS="NAVFOOTER" ><HR ALIGN="LEFT" WIDTH="100%"><TABLE SUMMARY="Footer navigation table" WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" ><A HREF="sdlcdopen.html" ACCESSKEY="P" >Prev</A ></TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="index.html" ACCESSKEY="H" >Home</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" ><A HREF="sdlcdplay.html" ACCESSKEY="N" >Next</A ></TD ></TR ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" >SDL_CDOpen</TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="cdrom.html" ACCESSKEY="U" >Up</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" >SDL_CDPlay</TD ></TR ></TABLE ></DIV ></BODY ></HTML >