Mercurial > sdl-ios-xcode
view test/automated/surface/surface.h @ 3477:2c07bb579922
We want to be strict on software renderer tests and opaque tests, but give a decent margin for blending inaccuracy for the blended tests.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 21 Nov 2009 07:59:19 +0000 |
parents | 22ac66da0765 |
children |
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/** * Part of SDL test suite. * * Written by Edgar Simo "bobbens" * * Released under Public Domain. */ #ifndef _TEST_SURFACE # define _TEST_SURFACE int test_surface (void); #endif /* _TEST_SURFACE */