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When the mouse is grabbed, send the application the motion associated with
the enter/leave notify events.
author | Sam Lantinga <slouken@lokigames.com> |
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date | Tue, 26 Jun 2001 17:40:59 +0000 |
parents | 55f1f1b3e27d |
children | e5bc29de3f0a |
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<HTML ><HEAD ><TITLE >SDL_CreateThread</TITLE ><META NAME="GENERATOR" CONTENT="Modular DocBook HTML Stylesheet Version 1.64 "><LINK REL="HOME" TITLE="SDL Library Documentation" HREF="index.html"><LINK REL="UP" TITLE="Multi-threaded Programming" HREF="thread.html"><LINK REL="PREVIOUS" TITLE="Multi-threaded Programming" HREF="thread.html"><LINK REL="NEXT" TITLE="SDL_ThreadID" HREF="sdlthreadid.html"></HEAD ><BODY CLASS="REFENTRY" BGCOLOR="#FFF8DC" TEXT="#000000" LINK="#0000ee" VLINK="#551a8b" ALINK="#ff0000" ><DIV CLASS="NAVHEADER" ><TABLE WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TH COLSPAN="3" ALIGN="center" >SDL Library Documentation</TH ></TR ><TR ><TD WIDTH="10%" ALIGN="left" VALIGN="bottom" ><A HREF="thread.html" >Prev</A ></TD ><TD WIDTH="80%" ALIGN="center" VALIGN="bottom" ></TD ><TD WIDTH="10%" ALIGN="right" VALIGN="bottom" ><A HREF="sdlthreadid.html" >Next</A ></TD ></TR ></TABLE ><HR ALIGN="LEFT" WIDTH="100%"></DIV ><H1 ><A NAME="SDLCREATETHREAD" >SDL_CreateThread</A ></H1 ><DIV CLASS="REFNAMEDIV" ><A NAME="AEN7152" ></A ><H2 >Name</H2 >SDL_CreateThread -- Creates a new thread of execution that shares its parent's properties.</DIV ><DIV CLASS="REFSYNOPSISDIV" ><A NAME="AEN7155" ></A ><H2 >Synopsis</H2 ><DIV CLASS="FUNCSYNOPSIS" ><A NAME="AEN7156" ></A ><P ></P ><PRE CLASS="FUNCSYNOPSISINFO" >#include "SDL.h" #include "SDL_thread.h"</PRE ><P ><CODE ><CODE CLASS="FUNCDEF" >SDL_Thread *<B CLASS="FSFUNC" >SDL_CreateThread</B ></CODE >(int (*fn)(void *), void *data);</CODE ></P ><P ></P ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN7162" ></A ><H2 >Description</H2 ><P ><TT CLASS="FUNCTION" >SDL_CreateThread</TT > creates a new thread of execution that shares all of its parent's global memory, signal handlers, file descriptors, etc, and runs the function <TT CLASS="PARAMETER" ><I >fn</I ></TT > passed the void pointer <TT CLASS="PARAMETER" ><I >data</I ></TT > The thread quits when this function returns.</P ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN7168" ></A ><H2 >See Also</H2 ><P ><A HREF="sdlkillthread.html" ><TT CLASS="FUNCTION" >SDL_KillThread</TT ></A ></P ></DIV ><DIV CLASS="NAVFOOTER" ><HR ALIGN="LEFT" WIDTH="100%"><TABLE WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" ><A HREF="thread.html" >Prev</A ></TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="index.html" >Home</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" ><A HREF="sdlthreadid.html" >Next</A ></TD ></TR ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" >Multi-threaded Programming</TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="thread.html" >Up</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" >SDL_ThreadID</TD ></TR ></TABLE ></DIV ></BODY ></HTML >