view test/Makefile.am @ 1191:2bd4cec0de63

Seperate glX from HAVE_OPENGL, for platforms that have both an X server and a more official way to do OpenGL, explicitly check for glX on Mac OS X, and use SDL_LoadObject for platforms that have glX but don't have dlopen().
author Ryan C. Gordon <icculus@icculus.org>
date Wed, 23 Nov 2005 11:46:36 +0000
parents 68f2b997758e
children
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AUTOMAKE_OPTIONS = no-dependencies

noinst_PROGRAMS = \
	testver testtypes testendian testcpuinfo \
	testhread testlock testerror testsem testtimer \
	loopwave testcdrom testkeys testvidinfo checkkeys testwin graywin \
	testsprite testbitmap testalpha testgamma testpalette testwm \
	threadwin testoverlay testoverlay2 testgl testdyngl testjoystick \
	testblitspeed

testalpha_SOURCES = testalpha.c
testalpha_LDADD = @MATHLIB@
testgamma_SOURCES = testgamma.c
testgamma_LDADD = @MATHLIB@
testpalette_SOURCES = testpalette.c
testpalette_LDADD = @MATHLIB@
testgl_SOURCES = testgl.c
testgl_LDADD = @GL_LIBS@ @MATHLIB@