view test/.cvsignore @ 1191:2bd4cec0de63

Seperate glX from HAVE_OPENGL, for platforms that have both an X server and a more official way to do OpenGL, explicitly check for glX on Mac OS X, and use SDL_LoadObject for platforms that have glX but don't have dlopen().
author Ryan C. Gordon <icculus@icculus.org>
date Wed, 23 Nov 2005 11:46:36 +0000
parents 700c9c5c923b
children e6a82dcdce09
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Makefile.in
Makefile
configure
config.cache
config.log
config.status
autom4te*
aclocal.m4
checkkeys
graywin
loopwave
testalpha
testbitmap
testcdrom
testcpuinfo
testerror
testgamma
testgl
testhread
testjoystick
testkeys
testlock
testoverlay
testoverlay2
testpalette
testsem
testsprite
testtimer
testtypes
testver
testvidinfo
testwin
testwm
threadwin