view src/video/vgl/Makefile.am @ 1191:2bd4cec0de63

Seperate glX from HAVE_OPENGL, for platforms that have both an X server and a more official way to do OpenGL, explicitly check for glX on Mac OS X, and use SDL_LoadObject for platforms that have glX but don't have dlopen().
author Ryan C. Gordon <icculus@icculus.org>
date Wed, 23 Nov 2005 11:46:36 +0000
parents b0ae59d0f3ee
children
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## Makefile.am for SDL using the libVGL video driver

noinst_LTLIBRARIES = libvideo_vgl.la
libvideo_vgl_la_SOURCES = $(VGL_SRCS)

# The SDL libVGL video driver sources
VGL_SRCS = 			\
	SDL_vglvideo.h		\
	SDL_vglevents.c		\
	SDL_vglevents_c.h	\
	SDL_vglmouse.c		\
	SDL_vglmouse_c.h	\
	SDL_vglvideo.c