view src/video/macdsp/Makefile.am @ 1191:2bd4cec0de63

Seperate glX from HAVE_OPENGL, for platforms that have both an X server and a more official way to do OpenGL, explicitly check for glX on Mac OS X, and use SDL_LoadObject for platforms that have glX but don't have dlopen().
author Ryan C. Gordon <icculus@icculus.org>
date Wed, 23 Nov 2005 11:46:36 +0000
parents 609c060fd2a2
children
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## Makefile.am for SDL using the Mac DrawSprocket video driver

noinst_LTLIBRARIES = libvideo_macdsp.la
libvideo_macdsp_la_SOURCES = $(DSP_SRCS)

# The SDL Mac DrawSprocket driver sources
DSP_SRCS = 			\
	SDL_dspvideo.c		\
	SDL_dspvideo.h