Mercurial > sdl-ios-xcode
view src/video/ggi/Makefile.am @ 1191:2bd4cec0de63
Seperate glX from HAVE_OPENGL, for platforms that have both an X server and
a more official way to do OpenGL, explicitly check for glX on Mac OS X, and
use SDL_LoadObject for platforms that have glX but don't have dlopen().
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Wed, 23 Nov 2005 11:46:36 +0000 |
parents | 644a2405b321 |
children |
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## Makefile.am for SDL using the GGI video driver noinst_LTLIBRARIES = libvideo_ggi.la libvideo_ggi_la_SOURCES = $(GGI_SRCS) libvideo_ggi_la_LIBADD = -lggi -lgii -lgg # The SDL GGI video driver sources GGI_SRCS = \ SDL_ggikeys.h \ SDL_ggivideo.h \ SDL_ggievents.c \ SDL_ggimouse.c \ SDL_ggivideo.c \ SDL_ggievents_c.h \ SDL_ggimouse_c.h