view src/joystick/riscos/Makefile.am @ 1191:2bd4cec0de63

Seperate glX from HAVE_OPENGL, for platforms that have both an X server and a more official way to do OpenGL, explicitly check for glX on Mac OS X, and use SDL_LoadObject for platforms that have glX but don't have dlopen().
author Ryan C. Gordon <icculus@icculus.org>
date Wed, 23 Nov 2005 11:46:36 +0000
parents 550bccdf04bd
children
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## Makefile.am for the RISC OS joystick driver for SDL

noinst_LTLIBRARIES = libjoystick_riscos.la
libjoystick_riscos_la_SOURCES = $(SRCS)

# The SDL joystick driver sources
SRCS =  SDL_sysjoystick.c