Mercurial > sdl-ios-xcode
view src/hermes/README @ 1191:2bd4cec0de63
Seperate glX from HAVE_OPENGL, for platforms that have both an X server and
a more official way to do OpenGL, explicitly check for glX on Mac OS X, and
use SDL_LoadObject for platforms that have glX but don't have dlopen().
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Wed, 23 Nov 2005 11:46:36 +0000 |
parents | 74212992fb08 |
children |
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HERMES 1.2.4 (c)1998 Christian Nentwich (brn) (c.nentwich@cs.ucl.ac.uk) and quite a few assembler routines (c) Glenn Fielder (gaffer@gaffer.org) This library and all the files enclosed in this package are free software under the terms of the GNU Library General Public License (LGPL). Please refer to the included file COPYING.LIB for the exact terms. ---------------------------------------------------------------------------- This is a stripped down version of HERMES, including only the x86 assembler converters, for use with Simple DirectMedia Layer. The full HERMES library is available at: http://hermes.terminal.at/