Mercurial > sdl-ios-xcode
view src/hermes/Makefile.am @ 1191:2bd4cec0de63
Seperate glX from HAVE_OPENGL, for platforms that have both an X server and
a more official way to do OpenGL, explicitly check for glX on Mac OS X, and
use SDL_LoadObject for platforms that have glX but don't have dlopen().
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Wed, 23 Nov 2005 11:46:36 +0000 |
parents | dac996d69abb |
children |
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########################################################################### # # Some consistent rules for building asm files: STRIP_FPIC = sh $(top_srcdir)/strip_fPIC.sh SUFFIXES = .asm .asm.lo: $(LIBTOOL) --tag=CC --mode=compile $(STRIP_FPIC) $(NASM) @NASMFLAGS@ $< -o $*.o ########################################################################### # The hermes library target noinst_LTLIBRARIES = libhermes.la libhermes_la_SOURCES = $(PORTABLE_SRCS) am_libhermes_la_OBJECTS = \ mmx_main.lo \ mmxp2_32.lo \ x86_main.lo \ x86p_16.lo \ x86p_32.lo # The hermes library sources PORTABLE_SRCS = \ mmx_main.asm \ mmxp2_32.asm \ x86_main.asm \ x86p_16.asm \ x86p_32.asm \ \ HeadMMX.h \ HeadX86.h EXTRA_DIST = \ COPYING.LIB \ README