view src/.cvsignore @ 1191:2bd4cec0de63

Seperate glX from HAVE_OPENGL, for platforms that have both an X server and a more official way to do OpenGL, explicitly check for glX on Mac OS X, and use SDL_LoadObject for platforms that have glX but don't have dlopen().
author Ryan C. Gordon <icculus@icculus.org>
date Wed, 23 Nov 2005 11:46:36 +0000
parents 74212992fb08
children 3ba88cb7eb1b
line wrap: on
line source

Makefile.in
Makefile
.libs
*.o
*.lo
*.la