view README.CVS @ 1191:2bd4cec0de63

Seperate glX from HAVE_OPENGL, for platforms that have both an X server and a more official way to do OpenGL, explicitly check for glX on Mac OS X, and use SDL_LoadObject for platforms that have glX but don't have dlopen().
author Ryan C. Gordon <icculus@icculus.org>
date Wed, 23 Nov 2005 11:46:36 +0000
parents ec659230eaac
children dc219ba4cf45
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The latest development version of SDL is available via CVS:

cvs -d :pserver:guest@libsdl.org:/home/sdlweb/libsdl.org/cvs login
# No password, so just hit enter when prompted for a password
cvs -d :pserver:guest@libsdl.org:/home/sdlweb/libsdl.org/cvs checkout SDL

When you check a fresh copy of SDL out of CVS, you need to generate
the files used by make by running the "autogen.sh" script, which will
run aclocal, automake, autoconf and then run configure.

There is a web interface to cvs at http://www.libsdl.org/cgi/cvsweb.cgi