view .cvsignore @ 1191:2bd4cec0de63

Seperate glX from HAVE_OPENGL, for platforms that have both an X server and a more official way to do OpenGL, explicitly check for glX on Mac OS X, and use SDL_LoadObject for platforms that have glX but don't have dlopen().
author Ryan C. Gordon <icculus@icculus.org>
date Wed, 23 Nov 2005 11:46:36 +0000
parents 9454950842ae
children d94b080ff6ce
line wrap: on
line source

aclocal.m4
autom4te*
config.cache
config.log
config.status
configure
depcomp
install-sh
libtool
Makefile
Makefile.in
missing
mkinstalldirs
sdl-config
SDL.spec
SDL.qpg
.DS_Store