Mercurial > sdl-ios-xcode
view test/testtypes.c @ 860:2bac79e27868
Create a 2D window and then manually focus a different window on your desktop,
call SDL_PumpEvents() so the X11 driver sets its this->hidden->switch_waiting,
then set a fullscreen OpenGL window (which makes the X11 driver tear down and
create a new window instead of just resizing the existing one), poll for
events, and the newly-created window will think it needs to pop back to a
window. Fixed by resetting switch_waiting to zero if X11_CreateWindow() had
to tear down a previous window.
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Thu, 26 Feb 2004 15:12:51 +0000 |
parents | 45b1c4303f87 |
children | d93862a3d821 |
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#include <stdio.h> #include "SDL_main.h" #include "SDL_types.h" int main(int argc, char *argv[]) { int error = 0; int verbose = 1; if ( argv[1] && (strcmp(argv[1], "-q") == 0) ) verbose = 0; if ( sizeof(Uint8) != 1 ) { if ( verbose ) printf("sizeof(Uint8) != 1, instead = %d\n", sizeof(Uint8)); ++error; } if ( sizeof(Uint16) != 2 ) { if ( verbose ) printf("sizeof(Uint16) != 2, instead = %d\n", sizeof(Uint16)); ++error; } if ( sizeof(Uint32) != 4 ) { if ( verbose ) printf("sizeof(Uint32) != 4, instead = %d\n", sizeof(Uint32)); ++error; } #ifdef SDL_HAS_64BIT_TYPE if ( sizeof(Uint64) != 8 ) { if ( verbose ) printf("sizeof(Uint64) != 8, instead = %d\n", sizeof(Uint64)); ++error; } #else if ( verbose ) { printf("WARNING: No 64-bit datatype on this platform\n"); } #endif if ( verbose && ! error ) printf("All data types are the expected size.\n"); return( error ? 1 : 0 ); }