view src/video/fbcon/Makefile.am @ 860:2bac79e27868

Create a 2D window and then manually focus a different window on your desktop, call SDL_PumpEvents() so the X11 driver sets its this->hidden->switch_waiting, then set a fullscreen OpenGL window (which makes the X11 driver tear down and create a new window instead of just resizing the existing one), poll for events, and the newly-created window will think it needs to pop back to a window. Fixed by resetting switch_waiting to zero if X11_CreateWindow() had to tear down a previous window.
author Ryan C. Gordon <icculus@icculus.org>
date Thu, 26 Feb 2004 15:12:51 +0000
parents 5d4bafca35cd
children
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## Makefile.am for SDL using the framebuffer console video driver

noinst_LTLIBRARIES = libvideo_fbcon.la
libvideo_fbcon_la_SOURCES = $(FBCON_SRCS)

# The SDL framebuffer console video driver sources
FBCON_SRCS = 			\
	SDL_fbkeys.h		\
	SDL_fbvideo.h		\
	SDL_fbelo.c \
	SDL_fbelo.h \
	SDL_fbevents.c		\
	SDL_fbevents_c.h	\
	SDL_fb3dfx.c		\
	SDL_fb3dfx.h		\
	SDL_fbmatrox.c		\
	SDL_fbmatrox.h		\
	SDL_fbmouse.c		\
	SDL_fbmouse_c.h		\
	SDL_fbriva.c		\
	SDL_fbriva.h		\
	SDL_fbvideo.c		\
	3dfx_mmio.h		\
	3dfx_regs.h		\
	matrox_mmio.h		\
	matrox_regs.h		\
	riva_mmio.h		\
	riva_regs.h