Mercurial > sdl-ios-xcode
view src/video/directfb/SDL_DirectFB_events.c @ 860:2bac79e27868
Create a 2D window and then manually focus a different window on your desktop,
call SDL_PumpEvents() so the X11 driver sets its this->hidden->switch_waiting,
then set a fullscreen OpenGL window (which makes the X11 driver tear down and
create a new window instead of just resizing the existing one), poll for
events, and the newly-created window will think it needs to pop back to a
window. Fixed by resetting switch_waiting to zero if X11_CreateWindow() had
to tear down a previous window.
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Thu, 26 Feb 2004 15:12:51 +0000 |
parents | b8d311d90021 |
children | c9b51268668f |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2004 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #ifdef SAVE_RCSID static char rcsid = "@(#) $Id$"; #endif /* Handle the event stream, converting DirectFB input events into SDL events */ #include <sys/types.h> #include <sys/time.h> #include <stdlib.h> #include <stdio.h> #include <unistd.h> #include <fcntl.h> #include <termios.h> #include <directfb.h> #include "SDL.h" #include "SDL_sysevents.h" #include "SDL_sysvideo.h" #include "SDL_events_c.h" #include "SDL_DirectFB_video.h" #include "SDL_DirectFB_events.h" /* The translation tables from a DirectFB keycode to a SDL keysym */ static SDLKey keymap[256]; static SDL_keysym *DirectFB_TranslateKey (DFBInputEvent *ev, SDL_keysym *keysym); static int DirectFB_TranslateButton (DFBInputEvent *ev); static int posted = 0; void DirectFB_PumpEvents (_THIS) { DFBInputEvent evt; while (HIDDEN->eventbuffer->GetEvent (HIDDEN->eventbuffer, DFB_EVENT (&evt)) == DFB_OK) { SDL_keysym keysym; switch (evt.type) { case DIET_BUTTONPRESS: posted += SDL_PrivateMouseButton(SDL_PRESSED, DirectFB_TranslateButton (&evt), 0, 0); break; case DIET_BUTTONRELEASE: posted += SDL_PrivateMouseButton(SDL_RELEASED, DirectFB_TranslateButton (&evt), 0, 0); break; case DIET_KEYPRESS: posted += SDL_PrivateKeyboard(SDL_PRESSED, DirectFB_TranslateKey(&evt, &keysym)); break; case DIET_KEYRELEASE: posted += SDL_PrivateKeyboard(SDL_RELEASED, DirectFB_TranslateKey(&evt, &keysym)); break; case DIET_AXISMOTION: if (evt.flags & DIEF_AXISREL) { if (evt.axis == DIAI_X) posted += SDL_PrivateMouseMotion(0, 1, evt.axisrel, 0); else if (evt.axis == DIAI_Y) posted += SDL_PrivateMouseMotion(0, 1, 0, evt.axisrel); } break; default: ; } } } void DirectFB_InitOSKeymap (_THIS) { int i; /* Initialize the DirectFB key translation table */ for (i=0; i<SDL_TABLESIZE(keymap); ++i) keymap[i] = SDLK_UNKNOWN; keymap[DIKI_A - DIKI_UNKNOWN] = SDLK_a; keymap[DIKI_B - DIKI_UNKNOWN] = SDLK_b; keymap[DIKI_C - DIKI_UNKNOWN] = SDLK_c; keymap[DIKI_D - DIKI_UNKNOWN] = SDLK_d; keymap[DIKI_E - DIKI_UNKNOWN] = SDLK_e; keymap[DIKI_F - DIKI_UNKNOWN] = SDLK_f; keymap[DIKI_G - DIKI_UNKNOWN] = SDLK_g; keymap[DIKI_H - DIKI_UNKNOWN] = SDLK_h; keymap[DIKI_I - DIKI_UNKNOWN] = SDLK_i; keymap[DIKI_J - DIKI_UNKNOWN] = SDLK_j; keymap[DIKI_K - DIKI_UNKNOWN] = SDLK_k; keymap[DIKI_L - DIKI_UNKNOWN] = SDLK_l; keymap[DIKI_M - DIKI_UNKNOWN] = SDLK_m; keymap[DIKI_N - DIKI_UNKNOWN] = SDLK_n; keymap[DIKI_O - DIKI_UNKNOWN] = SDLK_o; keymap[DIKI_P - DIKI_UNKNOWN] = SDLK_p; keymap[DIKI_Q - DIKI_UNKNOWN] = SDLK_q; keymap[DIKI_R - DIKI_UNKNOWN] = SDLK_r; keymap[DIKI_S - DIKI_UNKNOWN] = SDLK_s; keymap[DIKI_T - DIKI_UNKNOWN] = SDLK_t; keymap[DIKI_U - DIKI_UNKNOWN] = SDLK_u; keymap[DIKI_V - DIKI_UNKNOWN] = SDLK_v; keymap[DIKI_W - DIKI_UNKNOWN] = SDLK_w; keymap[DIKI_X - DIKI_UNKNOWN] = SDLK_x; keymap[DIKI_Y - DIKI_UNKNOWN] = SDLK_y; keymap[DIKI_Z - DIKI_UNKNOWN] = SDLK_z; keymap[DIKI_0 - DIKI_UNKNOWN] = SDLK_0; keymap[DIKI_1 - DIKI_UNKNOWN] = SDLK_1; keymap[DIKI_2 - DIKI_UNKNOWN] = SDLK_2; keymap[DIKI_3 - DIKI_UNKNOWN] = SDLK_3; keymap[DIKI_4 - DIKI_UNKNOWN] = SDLK_4; keymap[DIKI_5 - DIKI_UNKNOWN] = SDLK_5; keymap[DIKI_6 - DIKI_UNKNOWN] = SDLK_6; keymap[DIKI_7 - DIKI_UNKNOWN] = SDLK_7; keymap[DIKI_8 - DIKI_UNKNOWN] = SDLK_8; keymap[DIKI_9 - DIKI_UNKNOWN] = SDLK_9; keymap[DIKI_F1 - DIKI_UNKNOWN] = SDLK_F1; keymap[DIKI_F2 - DIKI_UNKNOWN] = SDLK_F2; keymap[DIKI_F3 - DIKI_UNKNOWN] = SDLK_F3; keymap[DIKI_F4 - DIKI_UNKNOWN] = SDLK_F4; keymap[DIKI_F5 - DIKI_UNKNOWN] = SDLK_F5; keymap[DIKI_F6 - DIKI_UNKNOWN] = SDLK_F6; keymap[DIKI_F7 - DIKI_UNKNOWN] = SDLK_F7; keymap[DIKI_F8 - DIKI_UNKNOWN] = SDLK_F8; keymap[DIKI_F9 - DIKI_UNKNOWN] = SDLK_F9; keymap[DIKI_F10 - DIKI_UNKNOWN] = SDLK_F10; keymap[DIKI_F11 - DIKI_UNKNOWN] = SDLK_F11; keymap[DIKI_F12 - DIKI_UNKNOWN] = SDLK_F12; keymap[DIKI_ESCAPE - DIKI_UNKNOWN] = SDLK_ESCAPE; keymap[DIKI_LEFT - DIKI_UNKNOWN] = SDLK_LEFT; keymap[DIKI_RIGHT - DIKI_UNKNOWN] = SDLK_RIGHT; keymap[DIKI_UP - DIKI_UNKNOWN] = SDLK_UP; keymap[DIKI_DOWN - DIKI_UNKNOWN] = SDLK_DOWN; keymap[DIKI_CONTROL_L - DIKI_UNKNOWN] = SDLK_LCTRL; keymap[DIKI_CONTROL_R - DIKI_UNKNOWN] = SDLK_RCTRL; keymap[DIKI_SHIFT_L - DIKI_UNKNOWN] = SDLK_LSHIFT; keymap[DIKI_SHIFT_R - DIKI_UNKNOWN] = SDLK_RSHIFT; keymap[DIKI_ALT_L - DIKI_UNKNOWN] = SDLK_LALT; keymap[DIKI_ALTGR - DIKI_UNKNOWN] = SDLK_RALT; keymap[DIKI_TAB - DIKI_UNKNOWN] = SDLK_TAB; keymap[DIKI_ENTER - DIKI_UNKNOWN] = SDLK_RETURN; keymap[DIKI_SPACE - DIKI_UNKNOWN] = SDLK_SPACE; keymap[DIKI_BACKSPACE - DIKI_UNKNOWN] = SDLK_BACKSPACE; keymap[DIKI_INSERT - DIKI_UNKNOWN] = SDLK_INSERT; keymap[DIKI_DELETE - DIKI_UNKNOWN] = SDLK_DELETE; keymap[DIKI_HOME - DIKI_UNKNOWN] = SDLK_HOME; keymap[DIKI_END - DIKI_UNKNOWN] = SDLK_END; keymap[DIKI_PAGE_UP - DIKI_UNKNOWN] = SDLK_PAGEUP; keymap[DIKI_PAGE_DOWN - DIKI_UNKNOWN] = SDLK_PAGEDOWN; keymap[DIKI_CAPS_LOCK - DIKI_UNKNOWN] = SDLK_CAPSLOCK; keymap[DIKI_NUM_LOCK - DIKI_UNKNOWN] = SDLK_NUMLOCK; keymap[DIKI_SCROLL_LOCK - DIKI_UNKNOWN] = SDLK_SCROLLOCK; keymap[DIKI_PRINT - DIKI_UNKNOWN] = SDLK_PRINT; keymap[DIKI_PAUSE - DIKI_UNKNOWN] = SDLK_PAUSE; keymap[DIKI_KP_DIV - DIKI_UNKNOWN] = SDLK_KP_DIVIDE; keymap[DIKI_KP_MULT - DIKI_UNKNOWN] = SDLK_KP_MULTIPLY; keymap[DIKI_KP_MINUS - DIKI_UNKNOWN] = SDLK_KP_MINUS; keymap[DIKI_KP_PLUS - DIKI_UNKNOWN] = SDLK_KP_PLUS; keymap[DIKI_KP_ENTER - DIKI_UNKNOWN] = SDLK_KP_ENTER; } static SDL_keysym *DirectFB_TranslateKey (DFBInputEvent *ev, SDL_keysym *keysym) { /* Set the keysym information */ keysym->scancode = ev->key_id; keysym->mod = KMOD_NONE; /* FIXME */ keysym->unicode = (DFB_KEY_TYPE (ev->key_symbol) == DIKT_UNICODE) ? ev->key_symbol : 0; if (ev->key_symbol > 0 && ev->key_symbol < 128) keysym->sym = ev->key_symbol; else keysym->sym = keymap[ev->key_id - DIKI_UNKNOWN]; return keysym; } static int DirectFB_TranslateButton (DFBInputEvent *ev) { switch (ev->button) { case DIBI_LEFT: return 1; case DIBI_MIDDLE: return 2; case DIBI_RIGHT: return 3; default: return 0; } }