Mercurial > sdl-ios-xcode
view src/timer/macos/FastTimes.h @ 860:2bac79e27868
Create a 2D window and then manually focus a different window on your desktop,
call SDL_PumpEvents() so the X11 driver sets its this->hidden->switch_waiting,
then set a fullscreen OpenGL window (which makes the X11 driver tear down and
create a new window instead of just resizing the existing one), poll for
events, and the newly-created window will think it needs to pop back to a
window. Fixed by resetting switch_waiting to zero if X11_CreateWindow() had
to tear down a previous window.
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Thu, 26 Feb 2004 15:12:51 +0000 |
parents | 74212992fb08 |
children | d910939febfa |
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/* File "FastTimes.h" - Original code by Matt Slot <fprefect@ambrosiasw.com> */ /* Created 4/24/99 - This file is hereby placed in the public domain */ /* Updated 5/21/99 - Calibrate to VIA, add TBR support, renamed functions */ /* Updated 10/4/99 - Use AbsoluteToNanoseconds() in case Absolute = double */ /* Updated 2/15/00 - Check for native Time Manager, no need to calibrate */ /* Updated 3/21/00 - Fixed ns conversion, create 2 different scale factors */ /* Updated 5/03/00 - Added copyright and placed into PD. No code changes */ /* This file is Copyright (C) Matt Slot, 1999-2000. It is hereby placed into the public domain. The author makes no warranty as to fitness or stability */ #ifndef __FAST_TIMES_HEADER__ #define __FAST_TIMES_HEADER__ /* **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** */ /* **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** */ extern void FastInitialize(void); extern UInt64 FastMicroseconds(void); extern UInt64 FastMilliseconds(void); extern StringPtr FastMethod(void); /* **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** */ /* **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** */ #endif /* __FAST_TIMES_HEADER__ */