Mercurial > sdl-ios-xcode
view src/joystick/darwin/Makefile.am @ 860:2bac79e27868
Create a 2D window and then manually focus a different window on your desktop,
call SDL_PumpEvents() so the X11 driver sets its this->hidden->switch_waiting,
then set a fullscreen OpenGL window (which makes the X11 driver tear down and
create a new window instead of just resizing the existing one), poll for
events, and the newly-created window will think it needs to pop back to a
window. Fixed by resetting switch_waiting to zero if X11_CreateWindow() had
to tear down a previous window.
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Thu, 26 Feb 2004 15:12:51 +0000 |
parents | c4c4b221a5e5 |
children |
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## Makefile.am for the darwin/MacOS X joystick driver for SDL noinst_LTLIBRARIES = libjoystick_darwin.la libjoystick_darwin_la_SOURCES = $(SRCS) # The SDL joystick driver sources SRCS = SDL_sysjoystick.c AM_CPPFLAGS = -no-cpp-precomp -I/System/Library/Frameworks/Kernel.framework/Headers/