view src/joystick/Makefile.am @ 860:2bac79e27868

Create a 2D window and then manually focus a different window on your desktop, call SDL_PumpEvents() so the X11 driver sets its this->hidden->switch_waiting, then set a fullscreen OpenGL window (which makes the X11 driver tear down and create a new window instead of just resizing the existing one), poll for events, and the newly-created window will think it needs to pop back to a window. Fixed by resetting switch_waiting to zero if X11_CreateWindow() had to tear down a previous window.
author Ryan C. Gordon <icculus@icculus.org>
date Thu, 26 Feb 2004 15:12:51 +0000
parents 550bccdf04bd
children
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## Makefile.am for the SDL joystick library

noinst_LTLIBRARIES = libjoystick.la

# Define which subdirectories need to be built
SUBDIRS = @JOYSTICK_SUBDIRS@
DIST_SUBDIRS = dummy amigaos beos bsd darwin dc linux macos mint riscos win32

DRIVERS = @JOYSTICK_DRIVERS@

# Include the architecture-independent sources
COMMON_SRCS =			\
	SDL_joystick.c		\
	SDL_joystick_c.h	\
	SDL_sysjoystick.h

libjoystick_la_SOURCES = $(COMMON_SRCS)
libjoystick_la_LIBADD = $(DRIVERS)
libjoystick_la_DEPENDENCIES = $(DRIVERS)