view docs/man3/SDL_CDtrack.3 @ 4392:2b8c1aea633b SDL-1.2

Fixed bug #898 Jeremiah Morris 2009-12-09 16:07:17 PST No-op GlobalToLocal translations in fullscreen mode On my MacBook Pro running 10.6, I noticed a small upward bias on mouse movement in a fullscreen SDL application. The app uses WarpCursor and GetMouseState in a loop to measure relative movement. I tracked it down to NSWindow's convertBaseToScreen: routine, which added a 2-pixel offset on the Y coordinate instead of the expected (+0,+0) translation. In fullscreen mode, QZ_PrivateWarpCursor() does not translate the desired position through QZ_PrivateGlobalToLocal() before passing it to the Core Graphics system. However, QZ_GetMouseLocation() does call the reverse QZ_PrivateLocalToGlobal() even in fullscreen mode. This asymmetry caused problems each time the mouse was moved.
author Sam Lantinga <slouken@libsdl.org>
date Fri, 11 Dec 2009 15:31:37 +0000
parents 1238da4a7112
children
line wrap: on
line source

.TH "SDL_CDtrack" "3" "Tue 11 Sep 2001, 22:59" "SDL" "SDL API Reference" 
.SH "NAME"
SDL_CDtrack \- CD Track Information Structure
.SH "STRUCTURE DEFINITION"
.PP
.nf
\f(CWtypedef struct{
  Uint8 id;
  Uint8 type;
  Uint32 length;
  Uint32 offset;
} SDL_CDtrack;\fR
.fi
.PP
.SH "STRUCTURE DATA"
.TP 20
\fBid\fR
Track number (0-99)
.TP 20
\fBtype\fR
\fBSDL_AUDIO_TRACK\fP or \fBSDL_DATA_TRACK\fP
.TP 20
\fBlength\fR
Length, in frames, of this track
.TP 20
\fBoffset\fR
Frame offset to the beginning of this track
.SH "DESCRIPTION"
.PP
\fBSDL_CDtrack\fR stores data on each track on a CD, its fields should be pretty self explainatory\&. It is a member a the \fI\fBSDL_CD\fR\fR structure\&.
.PP
.RS
\fBNote:  
.PP
Frames can be converted to standard timings\&. There are \fBCD_FPS\fP frames per second, so \fBSDL_CDtrack\fR\&.\fBlength\fR/\fBCD_FPS\fP=length_in_seconds\&.
.RE
.SH "SEE ALSO"
.PP
\fI\fBSDL_CD\fR\fR
.\" created by instant / docbook-to-man, Tue 11 Sep 2001, 22:59